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Edgar Ironpelt's latest activity
Edgar Ironpelt
replied to the thread
D&D General
Weapons should break left and right
.
I find that rules for ordinary weapons regularly breaking in use produce a stupid-silly game, not a fun one. I also have no problem at...
Sep 28, 2025
Edgar Ironpelt
reacted to
Deset Gled's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Legend of Zelda: Breath of the Wild could have been one of the best video games of all time. But the constantly breaking weapon system...
Sep 28, 2025
Edgar Ironpelt
reacted to
el-remmen's post
in the thread
D&D General
Eberron - why don't you run it? [-]
with
Like
.
1. I only run homebrew settings, so avoiding it is not specifically about Eberron. 2. I am just not into magitech, artificing, warforged...
Sep 26, 2025
Edgar Ironpelt
reacted to
GobHag's post
in the thread
RPG Evolution: Weight, What?
with
Like
.
That's the thing cap, I don't want to respect logistics.
Sep 23, 2025
Edgar Ironpelt
replied to the thread
What constitutes a "hit" in your mind?
.
A scratch, scruff, or bruise is bleeding. From Wikipedia: "A bruise, also known as a contusion, is a type of hematoma of tissue, the...
Sep 21, 2025
Edgar Ironpelt
replied to the thread
What constitutes a "hit" in your mind?
.
Because if the weapon weren't poisoned, it would be a narrow miss, and simply putting poison on a weapon shouldn't make it more likely...
Sep 20, 2025
Edgar Ironpelt
replied to the thread
What constitutes a "hit" in your mind?
.
It's table-dependent as well as game-dependent and absolutely follows the "What are hit points" question. In a D&D-style hit-points...
Sep 19, 2025
Edgar Ironpelt
replied to the thread
D&D General
Monster Importance in Homebrews?
.
My answer of course is "it depends." Sometimes a setting conception will have a signature monster or small set of signature monsters and...
Sep 15, 2025
Edgar Ironpelt
replied to the thread
Worlds of Design: When the Clock's Ticking
.
"Being tested for quick-thinking isn't my idea of fun" is a legit point. The counterpoint is that too great a discontinuity between the...
Sep 15, 2025
Edgar Ironpelt
replied to the thread
D&D General
Kitchen sink setting or narrow genre focus for long-running campaigns (2,5,10+ years)
.
I've always run focused homebrew settings, with "take the rule-set and supporting materials, and cut away everything that doesn't look...
Sep 15, 2025
Edgar Ironpelt
replied to the thread
Hit points as luck
.
I see you as someone who would be better served by a system that just dropped inflationary hit points altogether. What advantage do they...
Sep 13, 2025
Edgar Ironpelt
replied to the thread
Hit points as luck
.
Hit points are whatever the GM can intuitively accept and get his players to intuitively accept. In D&D and most of its variants, it's a...
Sep 12, 2025
Edgar Ironpelt
replied to the thread
Does Your Game Have Random Encounters?
.
If a player in my game wants to roll dice to determine his character's reaction to an NPC, I consider that legit. That's the analogy I'd...
Sep 9, 2025
Edgar Ironpelt
replied to the thread
Does Your Game Have Random Encounters?
.
It depends on the campaign. My current Brotherhood of Rangers game is heavily scripted and without random encounters. In previous games...
Sep 9, 2025
Edgar Ironpelt
reacted to
Stormonu's post
in the thread
D&D General
Self-Defeating Rules in D&D
with
Like
.
5E's poor handling of mounts, pets, familiars and the like grates on me. They've become handicaps that have to be poke-balled to work...
Sep 8, 2025
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