It would be slightly trickier but not impossible. Anything with magic would be out, but as well as that a lot of the Broken Weave classes have a lot of social and exploration benefits at different levels. So your typical DnD classes may be more combat focused
Heyo,
No, the project isn't dead, just a bit of a slowdown in development. Now that we've announced C7d20, Victoriana will come after that to ensure it takes full advantage of the C7d20 system.
Thanks! Honestly it probably doesn't change a whole lot for us. Oh and if you like the Journey rules from AiME you should check out Uncharted Journeys. We've hugely improved and expanded on what we created in AiME
One of my big design goals is faster combat, which is something we nailed in Soulbound IMO. But yep, plenty of folks looking to add complexity, but I think one of our pillars will be allowing for ease of use and flexibility while keeping it compatible with 5e
It goes from days to weeks, but the distance is abstracted to "short, medium, long, very long" so it can be easily modified. For example, what's a long journey in a city?
Currently 192 before stretch goals I believe
Yep! Facebook held our ads hostage, but we should have more press coverage over the coming weeks. Its our first Kickstarter in quite a while, so we're a little out of practice!
Thanks, really appreciate the support! And yep, shipping to most places is killer. We are looking at solutions for Aus...
Hey folks,
Just a heads up, the Kickstarter will be live on Tuesday the 13th of September! You can follow below to be notified when it goes live
https://www.kickstarter.com/projects/cubicle-7-games/vault-5e-uncharted-journeys