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Enaknomolos's latest activity
Enaknomolos
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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I am trying to parse this statement from Daggerheart in the context of the game. What does this mean for Daggerheart? How do these...
Oct 8, 2025
Enaknomolos
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Yeah, its probably more accurate to say that the modern period is not so much represented by better tools (which only makes sense from...
Oct 7, 2025
Enaknomolos
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I think the fashion metaphor works fairly well here. If you are designing a game today, you have a whole bunch of history you can learn...
Oct 7, 2025
Enaknomolos
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I think this thread has led me to the conclusion that the engineering metaphor ('mechanics') is fundamentally misleading when trying to...
Oct 7, 2025
Enaknomolos
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I loved AW, but have reached the point where I consider 'PbtA' branding to be a warning flag on a new game. It's a bit melancholy...
Oct 7, 2025
Enaknomolos
reacted to
loverdrive's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Love
.
Honestly, at most PbtA games I scream "what the hell are you doing?!" and I'm famously a big fan of the Apocalypse World. It's very...
Oct 7, 2025
Enaknomolos
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
It would depend on the specific game, but part of the intent is obviously to allow a variety of settings and/or styles to be played. At...
Oct 7, 2025
Enaknomolos
reacted to
Micah Sweet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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I agree. Modern as applies to RPG mechanics means little outside of academic discussions of gaming history, and is dangerous to boot, as...
Oct 7, 2025
Enaknomolos
reacted to
Umbran's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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There's a bit of a gap between "knowing the difference between them" and "actively denigrating one" though. General purpose tools are...
Oct 7, 2025
Enaknomolos
reacted to
Micah Sweet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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The word "modern" is an indication of placement in time, not of quality. It is an era, not a spectrum of greatness. In short, I suppose...
Oct 6, 2025
Enaknomolos
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Like
.
oD&D through B/X and 1e did have intentionality; Gygax was just very bad at explaining what he was trying to do and the saving throws...
Oct 6, 2025
Enaknomolos
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
This sounds like the sort of thing I was talking about earlier, where "intention" is being linked to making sure every mechanic overtly...
Oct 6, 2025
Enaknomolos
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Well, it's easy to say that you should have a goal when you're designing a mechanic. I tend to say something along these lines...
Oct 6, 2025
Enaknomolos
reacted to
billd91's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Honestly, this kind of thing just tells me that people discussing "specific intentions" vs "creating aimlessly" are incredibly pretentious.
Oct 6, 2025
Enaknomolos
reacted to
zarionofarabel's post
in the thread
What rpg system would you use for a 60+ session fantasy campaign?
with
Like
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Pendragon and The Great Pendragon Campaign! At least, most of it anyway as ideally it would be one year per session and the campaign is...
Oct 6, 2025
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