Don't get me wrong, I don't always max out characters and generally I only try to optimise my characters within the boundaries of how I envision them.
I just worry that taking more option, no matter how fun, would eventually be a bad idea when those option are ineffective due to bad stats.
I'm unconvinced. If you actually crunch the numbers, only a few feats in o5e are worth sacrificing an ASI for, and you can't call a character optimized if it doesn't reach 20 in its main stat. An increase to damage and, more importantly, to your success chance, that doesn't cost you resources...
Hi! New player here.
So far I've been reading the adventurer's guide and I like what I found. Seems like this "edition" is focused on increasing player choices.
However, I have a question about the multiclassing feats.
If I'm supposed to take them with my ASIs, and to complete the chain I have...