At this point, it feels like everyone should just start referencing prior events at one another:
Poster #1: Grievance from post 337. Question from post 1312.
Poster #2: Answer from post 818. Anecdote from post 247.
Poster #1: Darmok and Jalad at Tanagra.
Interesting. My goals as a player are entirely different from yours. I don't want to "tell my story about my character." (If I wanted to do that, I'd just write a story about that character.) As a player, I want to role-play what a particular person with a particular skill set would do when...
I could be mistaken, but I seem to recall one of the rules of the contest Eberron won was that any proposed setting had to include everything from the D&D core rulebooks.
In fairness, "half-cat person, half-vampire ninja" is just an exaggerated version of Carmilla from the 1872 Gothic novella of the same name. (Vampire? Check. Turns into a cat? Check. Explicity uses martial arts? Check.) So at least the player is proposing a character inspired by the horror genre...
Thanks.
(BTW, I'd work with the centaur player to determine how their transformation went down. My initial proposal would be: their character completed the ritual dressed as a horse-riding character, complete with horse, and in the process fused with their steed. The player could decide whether...
As an aside, when I first heard the expression, "humans in funny hats," I immediately envisioned a campaign setting where every humanoid "species" is a group of humans who acquired new physical and magical traits based upon the costumes they chose to wear during a magical coming of age ceremony...
I retired my PF1 back catalogue for branding purposes. My old titles didn't reflect the style I'm using in my latest product, and I wasn't excited about supporting two product lines with competing aesthetics. I decided to gradually prune my older titles and replace them with a few newer ones...
I was in the middle of writing a lengthy reply to @LordEntrails, but @zakael19 beat me to the punch. My definition of AI-generated content closely matches the definition in the previous post.
I’ve decided to start the year 2026 with a look back at the self-publishing work I completed in 2025. I spent much of my spare time over the past year working on a single RPG supplement, which I self-published on a shoestring budget with little in the way of marketing or promotion towards the...
If a product includes both AI-generated and non-AI-generated content, I will only consider the non-AI-generated content when determining how much money I'd pay for that product. If I decide the product has non-zero monetary value, I then have to start asking questions about whether or not I can...
Honestly, at this point, I'm probably going to bow out of any game that includes tortles because I have PTSD from hearing endless arguments about tortles in this thread.
The wiki only says Aurora is using teleportation magic to distribute "exotic and luxury items" to "shops located in many cities." That leaves a lot of leeway when it comes to which combinations of goods and destinations get prioritized for teleportation magic. I don't see anything precluding...
Are you referring to the monetary value of a product? I'd argue that non-copyrightable content has no monetary value at all. Intangible assets such as content are only as valuable as society's intellectual property laws allow them to be. If intellectual property laws declare the creator of an...
You are correct that I shouldn't have used the phrase "don't have an exclusive right." That was inaccurate on my part. EDIT: I've edited my previous post to clarify my statement.
As for people having reasons to pay for AI-generated or public domain content, that's certainly fine. My post was an...
As of the time stamp on this post, AI-generated content isn't subject to copyright in my country of residence. As a result, I'm not going to spend money on AI-generated content, the same way I'm not going to spend money on public domain content. Why would I pay someone money for content they...