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EpicureanDM's latest activity
E
EpicureanDM
reacted to
overgeeked's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
Whether traps have tells is an unrelated tangent. Kindly take that elsewhere...
Nov 28, 2025
E
EpicureanDM
replied to the thread
Best practices for easy-to-run modules [+]
.
All of this trap and tell discussion is a tangent or red herring kicked off by @Lanefan. @overgeeked -the person who started this thread...
Nov 28, 2025
E
EpicureanDM
replied to the thread
Best practices for easy-to-run modules [+]
.
Tension with what I wrote? I don't quite follow.
Nov 27, 2025
E
EpicureanDM
replied to the thread
Best practices for easy-to-run modules [+]
.
I should have been more clear about how Rancourt's blog applies to this thread. I didn't introduce it to derail the thread with...
Nov 27, 2025
E
EpicureanDM
replied to the thread
Best practices for easy-to-run modules [+]
.
To anyone with any remaining interest, I'd like to point you to Beau Rancourt's blog. He reviews scenarios and does it better than...
Nov 26, 2025
E
EpicureanDM
replied to the thread
Secrets of low-prep homebrew [+]
.
I didn't suggest that OP needs to create 15 Dolmenwood-like factions and ten Sandbox Settlements, so not a "ton of work ahead of time."...
Nov 24, 2025
E
EpicureanDM
replied to the thread
Secrets of low-prep homebrew [+]
.
Look for the posts on this blog related to prep: Faction Turns, Sandbox Settlements, and Calendar Chronicles. They're all about setting...
Nov 23, 2025
E
EpicureanDM
reacted to
Bill Zebub's post
in the thread
Best practices for easy-to-run modules [+]
with
Haha
.
That was definitely not intended as an undertone.
Nov 22, 2025
E
EpicureanDM
replied to the thread
Best practices for easy-to-run modules [+]
.
"Book jacket teaser text" is a good analogy for what it is and how it reads. For better or worse, RPG scenario designers think of...
Nov 22, 2025
E
EpicureanDM
reacted to
Bill Zebub's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I just pre-ordered "Hands of the White Wizard," the latest TOR supplement from Free League. I don't actually play TOR anymore, so I...
Nov 22, 2025
E
EpicureanDM
replied to the thread
Best practices for easy-to-run modules [+]
.
Yeah, this is the right idea. (I'd still like to see more game-talk in it, but my memory of Trophy suggests there's not much to the...
Nov 21, 2025
E
EpicureanDM
reacted to
Bill Zebub's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
This is such a weird criticism. The point of sharing that image was not to suggest that it's a perfect map in every imaginable way, but...
Nov 21, 2025
E
EpicureanDM
reacted to
Truename's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
This is great. I think we’re all conditioned to the idea that a module has to be focused on the “internal” of the game world and...
Nov 21, 2025
E
EpicureanDM
replied to the thread
Best practices for easy-to-run modules [+]
.
Great idea to put the DC of locked doors directly on the map. I wasn't confused at all because I read the map's key. ;) The Overview...
Nov 20, 2025
E
EpicureanDM
replied to the thread
Best practices for easy-to-run modules [+]
.
A lot of what I've written in this thread relates to confidence rather than ease. I'd rather see GMs say that a scenario's presentation...
Nov 20, 2025
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