Recent content by Eric Hughes

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    D&D 5E Defining fun

    When I talk about the Min-Maxer/Ultimate PC builder I do think of the person who is always "Unsatisfied with Winning DnD". When I say this I mean building a Min-Max seams to be their goal. But ultimately, when they achieve that end, they are unsatisfied until everyone see's and joins their...
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    D&D 5E Defining fun

    In 2d Ed. We gave a 10% bonus if all stats where 14 or less and a 10% penalty if you had at least one 18. Essentially no modifiers got you the xp boost, and min maxing cost you exp. In our third ed game, we used the 28 maximum point buy but gave the 10% bonus to players who chose no stat...
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    D&D 5E Defining fun

    Oh that is easy. Reward both Low and High. In my old college home game we let player chose any stats they wanted. Catch was the we gave an experience point bonus to low stats. It worked pretty well. In Arcanis:RPG (New Arcanis), stats run from 2-9 in a point buy system. A persons Fate Score...
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    The Great D&D Schism: The End of an age and the scattering of gamers

    Why do you say we are either in a new Golden Age, or on the Cusp of one?
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    D&D 5E Defining fun

    One of this morning's posters stated that what he found fun was the "Soft Things". Banter, friendship, comradely, characterization and story. In particular I have to say that a rules set that does not get in the way of these idea's is grand. One thing that I find so interesting is that this...
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    The Great D&D Schism: The End of an age and the scattering of gamers

    I'm new to EN World, and therefore new to this discussion. I admit I have not read all 200+ posts. But I have to wonder if the thread as attempted to address the question "What constitutes the Golden Age?"
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