Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Eric V's latest activity
E
Eric V
replied to the thread
What makes a successful superhero game?
.
... The point is not whether I like how MSH plays or not. We were talking about whether or not the system can easily recreate common...
Aug 22, 2025
E
Eric V
reacted to
Thomas Shey's post
in the thread
What makes a successful superhero game?
with
Like
.
The problem is that fairly minimalist opponents were in some ways the worst against these, and those are normally the ones they're...
Aug 22, 2025
E
Eric V
replied to the thread
What makes a successful superhero game?
.
It doesn't just depend on the tactics; the math of the game means it can't simulate what happens in the comics very well. Keeping with...
Aug 22, 2025
E
Eric V
reacted to
Umbran's post
in the thread
SkyNet really is ... here?
with
Like
.
I read about such an experiment - and it is not consistent with what that guy is saying. Specifically: in that experiment, they told...
Aug 22, 2025
E
Eric V
replied to the thread
What makes a successful superhero game?
.
I looked at the rules to be sure...evading* ("The Evading character makes no attacks that round" page 27) and blocking ("The character...
Aug 22, 2025
E
Eric V
reacted to
Thomas Shey's post
in the thread
What makes a successful superhero game?
with
Like
.
The classic answer to that is "If you want him dead, talk to the legal system. Complaining Batman isn't doing it is about like...
Aug 21, 2025
E
Eric V
replied to the thread
What makes a successful superhero game?
.
It WAS a trade-off if it was in a Slugfest; Dodging only worked against ranged and charge attacks, while evading worked against melee...
Aug 21, 2025
E
Eric V
reacted to
SableWyvern's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Morality isn't generally something we think of as a matter of personal preference. If you believe something is immoral, then you...
Aug 21, 2025
E
Eric V
replied to the thread
What makes a successful superhero game?
.
I remember that one could make extra attacks, but I don't remember extra actions...
Aug 21, 2025
E
Eric V
reacted to
Thomas Shey's post
in the thread
What makes a successful superhero game?
with
Like
.
That's what I thought I remembered too. Its both uncertain, and leaves you largely in the same situation when the next round rolls around.
Aug 20, 2025
E
Eric V
replied to the thread
What makes a successful superhero game?
.
Sure, but that took their action for the round, no? DD is no closer to defeating the thugs if he does this.
Aug 20, 2025
E
Eric V
reacted to
Ruin Explorer's post
in the thread
D&D General
WotC: 'Of Course We're Going To Do' Baldur's Gate 4
with
Love
.
I mean, it kind of does actually, just in a different way. In BG1/2 the abrasiveness doesn't usually come out in talking to the PC, it...
Aug 20, 2025
E
Eric V
reacted to
Thomas Shey's post
in the thread
What makes a successful superhero game?
with
Like
.
If I recall, part of the problem was MSH didn't have too much in the way of passive (as in, not taking up actions) avoidance. That's a...
Aug 20, 2025
E
Eric V
replied to the thread
What makes a successful superhero game?
.
Agreed. The mechanics had a hard time resolving things like they would in the comics. In MSH, Daredevil has a bit of trouble fighting...
Aug 20, 2025
E
Eric V
reacted to
ShinHakkaider's post
in the thread
What makes a successful superhero game?
with
Like
.
I played MSH with the Ultimate Powers Handbook for a long time. My friends and I then found both DC HEROES (MEGS) and Champions in short...
Aug 20, 2025
Top