Recent content by Eric V

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    D&D General Mike Mearls says control spells are ruining 5th Edition

    Nah. Casual conversations with strangers have no burdens.
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    Sure, if he was trying to get published or whatever...this is just a message board, there's no burden. You can look it up yourself, but you won't because you might discover he's right.
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    Nah. You're not his supervisor. He doesn't owe you anything; you're just a random guy on a message board. He's not trying to get an academic paper published, either. He is making a claim, doesn't have the citation on hand at the ready, but knows what one can use as a search if they are so...
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    Nah. He said what to look for; he doesn't have to do the work to provide links and whatnot. It'd be nice, but there's no demand; if someone wants to see for themselves, it's a google search away. Besides, even if he did, it's not looking that it would change anyone's mind, anyway. People...
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    Unless you're his boss, he has no burden to prove anything to you. Or any of us.
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    D&D General Mike Mearls says control spells are ruining 5th Edition

    Even if attrition worked that way (it doesn't), all that means is that the DM has to have slogs of encounters just to wear down resources and hope one of the latter is that encounter-ending control spell. So what happens? Players learn to always save a spell. DMs have to come up with reasons...
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Campaign is becoming absurd at this point though, and probably not what the GM had in mind as "fun."
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    So...hopefully the DM wants to run this. Hopefully the DM is ok with tossing out a bunch of his ideas into the trash and now, come up from scratch, a whole new campaign theme of "PCs on the Run!"
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    It isn't, you're absolutely right. I am not sure WotC, specifically, care all that much about any other standard, though...especially if it doesn't impact sales in a big way.
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    ...wha? Why on Earth would they think that's a good idea? It's clearly not meant to be an in-combat spell...any spell with a casting time measured in minutes isn't. The spell is hardly worthless. The PCs strategy skills OTOH...
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    If characters don't know their abilities mechanically, wouldn't there be moments where the wizard tries to cast Fireball but fails to do so because he doesn't know he only has 2nd and 1st level slots left? So...the player loses her turn or something?
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Sorry, I thought the sarcasm was obvious. My apologies.
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    D&D makes a ton of money. There is no problem to be fixed.
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    Will the complexity pendulum swing back?

    I was addressing the specific example of "Thespianism vs. Roll Ability check." That's a false dichotomy; it's thespianism resulting in bonus to ability check.
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    Will the complexity pendulum swing back?

    Why? Thespianism just gives context and perhaps a circumstance bonus to the Charisma roll.
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