Recent content by esparkhu

  1. esparkhu

    Websites with good fantasy artwork?

    Deviant art is my favorite.
  2. esparkhu

    Why I am giving up on Scales of War

    I DM a SoW group that plays mostly online, play by post, and occasionally with a live session once every 6 weeks or so. We started in October 08 and are halfway through SoW 5, Den of the Destroyer. To me if feels like a pretty good pace. I learned my lesson after Rivenroar and now trim and tweak...
  3. esparkhu

    Where exactly is Sayre located?

    I'm DMing a group that's doing the Scales of War adventure path. I'm trying to do some foreshadowing about the city of Sayre and also Nefelus, but I cannot figure out where these are in reference to the other places such as Overlook and Brindol. For example is Sayre south of Overlook? across a...
  4. esparkhu

    DDI: What Would You Pay For?

    Amen. That adventure path needs some serious help. I do enjoy two monthly columns: Confessions of a Full Time Wizard in Dragon and Save my Game in Dungeon.
  5. esparkhu

    Sexism in D&D and on ENWorld (now with SOLUTIONS!)

    [/COLOR] Thanks for bringing up this topic. It reminded me to make sure I have equal opportunity villains and sovereigns. I agree that the default bad guys and good guys are almost always that - guys.
  6. esparkhu

    Online source for 4e Traps/Hazards

    Gleemax link There is a pretty good thread on example traps at the gleemax forums at Wizards. At least it will give you a lot of ideas.
  7. esparkhu

    Scales of War Adventure Path... How is it?

    There is a pretty decent Scales of War wiki with adventure overview and NPC summaries. Feel free to check it out and add to it.
  8. esparkhu

    Defenders of the Blackfeather - Tariff of Relkingham

    Temple Finale Sena's axe misses, but Hal's thrust is enough to finish off the corrupt High Priest. The party gains 1,179 experience. As the evil cleric dies, the floating appendages sink to the floor and the normal light returns to the temple. Since the group defeated Avonathemon, the edict...
  9. esparkhu

    Defenders of the Blackfeather - Tariff of Relkingham

    Sena misses again. Hal advances on the high priest and does 15 damage pushing the corrupt cleric back. Lindus does 11 damage and is able to move again. Avonathemon pathetically tries to stab Hal with his dagger, but has no luck. Initiative: Status Hal: 51/53 Lindus: 26/46 Avonathemon: down...
  10. esparkhu

    Defenders of the Blackfeather - Tariff of Relkingham

    Sena charges and misses the high priest. Hal moves, uses and action point, charges and misses too. Lindus manages to get off one good arrow for 15 damage. Avonathemon takes out his onyx studded dagger. He jabs it at Hal, but only scratches the fighter's armor. Initiative: Status Hal: 51/53...
  11. esparkhu

    Defenders of the Blackfeather - Tariff of Relkingham

    Temple round 12 Sena must be getting demoralized since she misses again. Hal hits Sena for 9 damage and manages release himself from the grip of Avonathemon's will. Lindus's second arrow hits for a total of 12 damage. The high priest is now bloodied. Avonathemon moves towards Lindus and...
  12. esparkhu

    Defenders of the Blackfeather - Tariff of Relkingham

    Hindered by the corruption and utterly evil energy of this once holy place, Sena completely fails to affect the wight with her spell. Hal moves towards Sena and remains under the high priest's total control. The first arrow from Lindus strikes true. The wight howls in pain and seems to...
  13. esparkhu

    Dungeon 163: Beyond the Mottled Tower

    plot doctoring? I agree. For example "Cachlain, an infamous fomorian king of the Feywild", and his advisor "Sovacles", are introduced in The Temple Between, #6. Are these two going to show up again soon? I've seen no sign of them up through #9 the most recent release. If these two are not...
  14. esparkhu

    Scales of War Adventure Path... How is it?

    DnD Telephone game I've been DMing a Scales of War group and I have to say the whole adventure path seems disjointed. The NPCs and plot don't flow from one adventure to the next. It feels like each writer works independent of any kind of overarching plan and just tries to build on what has...
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