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ezekielcroe9's latest activity
ezekielcroe9
replied to the thread
Tales from Elsewhere: Clockworld – Talking Weird West Action Horror With Peter Lange
.
Looking forward to getting a copy of the game once their crowdfunding campaign ends! Peter and his team did a great job with the game...
Oct 1, 2025
ezekielcroe9
reacted to
kermit4karate's post
in the thread
Will the complexity pendulum swing back?
with
Like
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People are rarely "wrong" when it comes to discussing likes/dislikes surrounding RPGs. Everyone is entitled to their opinion. That...
Sep 30, 2025
ezekielcroe9
replied to the thread
D&D General
Weapons should break left and right
.
Not gonna lie, that kinda sounds like a hilarious Wild Sorcerer build and I can imagine a tuned version of this might appeal to a few...
Sep 30, 2025
ezekielcroe9
reacted to
Reynard's post
in the thread
Will the complexity pendulum swing back?
with
Like
.
The OSR started with OSRIC, the retro-clone of AD&D, which is not "rules lite" in anyone's estimation, I don't think. The move toward...
Sep 30, 2025
ezekielcroe9
replied to the thread
Will the complexity pendulum swing back?
.
Oh, it's not my intention to mean that it's a bad thing to design and add crunch! My main point was that (i) being drawn to more crunch...
Sep 30, 2025
ezekielcroe9
replied to the thread
D&D General
Weapons should break left and right
.
Love this idea. Flavourful and gives a very "Slayers" vibe. Definitely an interesting design space for anyone interested in developing...
Sep 30, 2025
ezekielcroe9
reacted to
loverdrive's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I imagine it's sort of like Call of Duty Gungame, where scoring a kill with a weapon switches you to another one. You kill an Undead...
Sep 30, 2025
ezekielcroe9
replied to the thread
D&D General
Weapons should break left and right
.
I sort of agree with the general concept, in that breaking weapons is an elegant way to introduce resource attrition into the game...
Sep 30, 2025
ezekielcroe9
reacted to
BenjaminPey's post
in the thread
Legend in the Mist - What are your thoughts?
with
Like
.
There's already a thread about it here: https://www.enworld.org/threads/legend-in-the-mist-anyone-using-it-and-or-have-thoughts.714968/...
Sep 30, 2025
ezekielcroe9
replied to the thread
D&D General
Stop Yapping, Start Playing: Trimming GM Descriptions
.
Agreed! Been doing something similar, but I think of it as a "spotlight" concept. People's eyes and the mind's eye can really only focus...
Sep 30, 2025
ezekielcroe9
reacted to
DinoInDisguise's post
in the thread
D&D General
Stop Yapping, Start Playing: Trimming GM Descriptions
with
Like
.
I want to write something verbose about verbosity. How GMs talk too much and accomplish too little with all their yapping. If you've...
Sep 30, 2025
ezekielcroe9
replied to the thread
What is your favourite part of TTRPGing?
.
Coming from a world of Video games and sports, TTRPGs is the only hobby that I know that is a completely flexible, open-canvas...
Sep 30, 2025
ezekielcroe9
replied to the thread
Will the complexity pendulum swing back?
.
I second this point. I venture to guess that veteran TTRP-Gamers will prefer crunch over rules-lite as rules tend to generate more...
Sep 30, 2025
ezekielcroe9
reacted to
GobHag's post
in the thread
Will the complexity pendulum swing back?
with
Like
.
It's also what kind of crunch that keeps appearing; I think only ACKS is going for world simulation while Lancer and Draw Steel are...
Sep 30, 2025
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