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EzekielRaiden's latest activity
EzekielRaiden
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Your argument is built on a blatantly false analogy, an intentional rejection of the very simple idea that "the map is not the...
Jul 27, 2025
EzekielRaiden
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
The character is experiencing climbing, Max. They are not experiencing dice rolling or modifier checking or arithmetic. Just like how...
Jul 27, 2025
EzekielRaiden
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I certainly think that this is very good for a feeling of groundedness. But, generally speaking, one does not get a bird's-eye view of...
Jul 27, 2025
EzekielRaiden
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Sure they can. Their simulation simply cannot be diegetic. Which should not be that surprising. Navigating across a map is inherently...
Jul 27, 2025
EzekielRaiden
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Exactly. They take a scene we know could happen, and give us a way of removing ambiguity without merely declaring what happens...
Jul 27, 2025
EzekielRaiden
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Love
.
Suppose the game text for climbing were excised from D&D. I would nevertheless be quite able to imagine my character climbing in the...
Jul 27, 2025
EzekielRaiden
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Let me rephrase. Made diegetic in a way that simulationist players would accept. I had taken it as given that, since this conversation...
Jul 27, 2025
EzekielRaiden
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Ultimately all simulation involves doing things that aren't identical to their subject.
Jul 27, 2025
EzekielRaiden
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
In TTRPG, players are (also) the audience. That simplifies things because it means that if the actor knows it, the audience knows it.
Jul 27, 2025
EzekielRaiden
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Sure it can. As noted: diegetic music. You are hearing it. Your assumption is that you're hearing it and the characters are not. But...
Jul 27, 2025
EzekielRaiden
reacted to
Jacob Lewis's post
in the thread
D&D General
70% Of Games End At Lvl 7?
with
Love
.
There’s something foundational here that tends to go unexamined: not why campaigns end early, but why the game assumes they should run...
Jul 27, 2025
EzekielRaiden
reacted to
Maggan's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I think this is what is referenced: https://rpgmuseum.fandom.com/wiki/Czege_Principle Has been discussed earlier in the thread, but...
Jul 27, 2025
EzekielRaiden
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Neither. You offered a physical prop to help the player visualize. The prop cannot be diegetic because it isn't actually the map, it's a...
Jul 27, 2025
EzekielRaiden
replied to the thread
D&D General
70% Of Games End At Lvl 7?
.
I'd say there are probably five...let's call them "strains" of play, which loosely fit across an arc. You have what I would call...
Jul 27, 2025
EzekielRaiden
reacted to
Charlaquin's post
in the thread
D&D General
70% Of Games End At Lvl 7?
with
Love
.
I don’t have any actual data, but my personal experience was that the longest* D&D campaign I’ve ever participated in was a 4e game. We...
Jul 27, 2025
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