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EzekielRaiden's latest activity
EzekielRaiden
replied to the thread
Starbreeze Cancels Co-Op D&D Video Game
.
The thing that gets me about Payday is... It's online Cops & Robbers. Like, that's pretty much literally what it is. You would think...
Oct 3, 2025
EzekielRaiden
reacted to
Charlaquin's post
in the thread
D&D General
I asked AI: "What's the Most Common Cause of Character Death?"
with
Like
.
I mean, I only read the Artificer one, but I didn’t see anything untrue in it. On the other hand I don’t think it’s really answering the...
Oct 3, 2025
EzekielRaiden
reacted to
Morrus's post
in the thread
D&D General
I asked AI: "What's the Most Common Cause of Character Death?"
with
Like
.
What an odd reply. "What is the average salary in Europe?" Well I know my salary, but that's not really the question being asked, is...
Oct 3, 2025
EzekielRaiden
reacted to
UngainlyTitan's post
in the thread
D&D General
I asked AI: "What's the Most Common Cause of Character Death?"
with
Like
.
However, that AI does not admit to ignorance and gives and answer anyway is a mark against AI as a general search and research tool.
Oct 3, 2025
EzekielRaiden
replied to the thread
D&D General
Stop Yapping, Start Playing: Trimming GM Descriptions
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This is why I recommend situations, locations, and events--not plots, arcs, or sequences of player actions. I can't presume the players...
Oct 2, 2025
EzekielRaiden
reacted to
GrimCo's post
in the thread
D&D General
Dumb Idea: Hit Points As Ablative Plot Armor That Doesn't Regenerate
with
Like
.
Since most games end around levels 8-10, 1000 HP is more than enough to make combat meaningless. You know you can brute force it, even...
Oct 2, 2025
EzekielRaiden
replied to the thread
D&D General
The Great Railroad Thread
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Does "thespian" play require...well, for lack of a better term, "theatrical" acting? Because I don't see these benefits as confined...
Oct 2, 2025
EzekielRaiden
reacted to
pemerton's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Another thought on the low-stakes start. There is a certain interpretation of/approach to the idea that "the player controls the PC...
Oct 2, 2025
EzekielRaiden
replied to the thread
D&D General
The Great Railroad Thread
.
While I think the literary tropes likely help, I don't think they're responsible for causing it. Pure speculation, of course, but I...
Oct 2, 2025
EzekielRaiden
reacted to
Thomas Shey's post
in the thread
D&D General
The Great Railroad Thread
with
Like
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I mean there has to be some rest-state at the start of the campaign.
Oct 2, 2025
EzekielRaiden
reacted to
pemerton's post
in the thread
D&D General
The Great Railroad Thread
with
Love
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My observation is that there is a widespread preference (though not universal - see eg @TwoSix above!) to start play in a low stakes...
Oct 2, 2025
EzekielRaiden
reacted to
aiouh's post
in the thread
D&D General
Stop Yapping, Start Playing: Trimming GM Descriptions
with
Like
.
Kelsey Dionne does this a lot in her one-shots. (The Arcane Library, 2018) e.g. Masque of the Worms.
Oct 1, 2025
EzekielRaiden
replied to the thread
D&D General
Perception vs Investigation
.
Perception: Noticing physical observables (sights, smells, naturally-occurring sounds, etc.) Investigation: Piecing together...
Oct 1, 2025
EzekielRaiden
reacted to
DinoInDisguise's post
in the thread
D&D General
Stop Yapping, Start Playing: Trimming GM Descriptions
with
Love
.
I think the cultural bias towards detail and "immersion" is the cause of a lot of the overly long descriptions. And, in my opinion...
Oct 1, 2025
EzekielRaiden
reacted to
AlViking's post
in the thread
D&D General
Weapons should break left and right
with
Like
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It's a shake up that provides no real benefit and has no significant justification. The fighter is still going to pick up a weapon and...
Sep 30, 2025
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