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EzekielRaiden's latest activity
EzekielRaiden
replied to the thread
D&D 5E (2024)
What should the 15th Class be?
.
Then there is essentially nothing for us to discuss. I completely disagree with this philosophy, and anything I say on the subject will...
Oct 9, 2025
EzekielRaiden
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I mean, I think I’ve been on the same page as you regarding the analysis of how the combat is designed. I just think it’s a good design...
Oct 9, 2025
EzekielRaiden
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Oh. My. God. This is precisely and exactly what I've been arguing as a flaw in 5e's design since before it was even CALLED 5e. Twelve...
Oct 9, 2025
EzekielRaiden
replied to the thread
D&D 5E (2024)
What should the 15th Class be?
.
Well, no, not really. Because that former thing says "you really are exactly a cleric, we're just pretending you don't use magic"...
Oct 8, 2025
EzekielRaiden
replied to the thread
D&D General
Edition Experience - Updated Survey Results (Updated October 2025)
.
I am fairly sure no such method exists. Even if it did, it would cause the thread to be rapidly buried because it would get zero posts.
Oct 8, 2025
EzekielRaiden
replied to the thread
Hasbro Opens New Wizards of the Coast Video Game Studio in Montreal to Support D&D Franchise
.
Is it? Like seriously, is it? They trashed several things with no actual testing, just "it didn't hit the arbitrary 70% threshold...
Oct 8, 2025
EzekielRaiden
replied to the thread
D&D General
Edition Experience - Updated Survey Results (Updated October 2025)
.
Given the recent developments just in this thread? Nah. Folks cannot resist the temptation.
Oct 8, 2025
EzekielRaiden
reacted to
CleverNickName's post
in the thread
D&D General
Edition Experience - Updated Survey Results (Updated October 2025)
with
Like
.
I think it would be bad form to start a copy of a thread that a moderator has already closed. And I worry that restricting all comments...
Oct 8, 2025
EzekielRaiden
reacted to
Eyes of Nine's post
in the thread
D&D General
Edition Experience - Updated Survey Results (Updated October 2025)
with
Like
.
+1 to that idea
Oct 8, 2025
EzekielRaiden
reacted to
Uni-the-Unicorn!'s post
in the thread
D&D General
Edition Experience - Updated Survey Results (Updated October 2025)
with
Like
.
The DM would describe / narrate our characters being pushed-pulled-slid around and we imagined how that appeared. No different than any...
Oct 8, 2025
EzekielRaiden
reacted to
Charlaquin's post
in the thread
D&D General
Edition Experience - Updated Survey Results (Updated October 2025)
with
Love
.
Same way TotM works in any other edition. Just focus on the statuses those movements force characters into or out of. Able move without...
Oct 8, 2025
EzekielRaiden
reacted to
CleverNickName's post
in the thread
D&D General
Edition Experience - Updated Survey Results (Updated October 2025)
with
Like
.
It really does. I don't know what it is about That Edition, but it's been out of print for more than a decade and people are still...
Oct 8, 2025
EzekielRaiden
reacted to
Charlaquin's post
in the thread
D&D General
Edition Experience - Updated Survey Results (Updated October 2025)
with
Like
.
Kinda poisons the data well doesn’t it?
Oct 8, 2025
EzekielRaiden
reacted to
Jefe Bergenstein's post
in the thread
D&D 5E (2024)
What should the 15th Class be?
with
Sad
.
How much better at fighting do you see it as the bladesinger? D&D is a level 1-10 game for all intents and purposes. The bladesinger...
Oct 8, 2025
EzekielRaiden
reacted to
Mind of tempest's post
in the thread
D&D 5E (2024)
What should the 15th Class be?
with
Like
.
The problem is that mystical martial arts is supposed to be monks thing but that is being held back by tradition and unwillingness to...
Oct 8, 2025
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