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EzekielRaiden's latest activity
EzekielRaiden
reacted to
Shiroiken's post
in the thread
D&D General
What You're Missing with Torches in B/X D&D
with
Love
.
A lantern is 60gp weight, with 20gp per oil flask, while torches are 25gp weight each. For 1 hour of illumination, you'd need a lantern...
Dec 18, 2025
EzekielRaiden
replied to the thread
D&D General
What You're Missing with Torches in B/X D&D
.
Which, to me, means that the real lesson here is: Why do so many people dislike the usual mechanics for exploration? It's one thing to...
Dec 18, 2025
EzekielRaiden
replied to the thread
D&D General
What You're Missing with Torches in B/X D&D
.
Well, the other advantage is torches are hard to break and more efficient in a coin-per-hour sense. The trade-off is that their flame is...
Dec 18, 2025
EzekielRaiden
reacted to
doctorbadwolf's post
in the thread
Justice Ramin Arman Promoted to Game Design Director of Dungeons & Dragons
with
Like
.
The lore didnt change. Orcs and elves still have the same history as before, and orcs havent been necessarily any given alignment even...
Dec 18, 2025
EzekielRaiden
replied to the thread
D&D General
Should BG4 be a new story or continue on from BG3's story?
.
New story, new origin characters. The origin characters are part of the appeal--genericized player-made characters won't feel as...
Dec 18, 2025
EzekielRaiden
reacted to
DEFCON 1's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Love
.
So the six of you who do this? ;) My guess is the designers are not going to modify all their designs just to make sure your players...
Dec 18, 2025
EzekielRaiden
replied to the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
.
It was multiple threads. I merely linked the one above that specifically did the dancing on graves, celebrating how they had destroyed a...
Dec 18, 2025
EzekielRaiden
replied to the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
.
I do play the game. I play in two different 5e games now. Well, one is on a two week holiday break, but still. Stones. Glass houses...
Dec 18, 2025
EzekielRaiden
replied to the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
.
We have documented evidence, from Mr. Heinsoo himself, that this was a pattern in the design. The designers of 4e kept trying to make...
Dec 18, 2025
EzekielRaiden
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
That too. By 3e, a wizard fan has received most of what they could want. In fact what I would say is for the most part, wizards has...
Dec 18, 2025
EzekielRaiden
reacted to
Belen's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
Yeah. Lanefan made the point better than I. People moaned about the restrictions and 3.5 started the massive slide to get rid of them...
Dec 18, 2025
EzekielRaiden
replied to the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
.
Because ideas should have value? I should think that obvious. Your description teaches a lesson: Never be the ideas guy. Always be the...
Dec 18, 2025
EzekielRaiden
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
It's only still a debate because non-spell features is 75% not defined by the rules and adjudicated by the whims of individual DMs. And...
Dec 18, 2025
EzekielRaiden
reacted to
TorgoTheWhite's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
To me, it is this uneven ease doing your thing and the outcry if the act of actually doing magic was more limited. The old superhero...
Dec 18, 2025
EzekielRaiden
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
I think you’re right on the money. If we’re talking about pure combat balance, 2024 5e has reached a pretty good spot. Casters, for the...
Dec 18, 2025
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