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EzekielRaiden's latest activity
EzekielRaiden
replied to the thread
D&D General
Lies, Darn Lies, and Statistics: Why DPR Isn't the Stat to Rule them All
.
It really isn't. Like it really, really isn't. If you care to show otherwise, I'm all ears.
Monday at 11:25 AM
EzekielRaiden
replied to the thread
D&D General
Lies, Darn Lies, and Statistics: Why DPR Isn't the Stat to Rule them All
.
Then it should be designed like one.
Monday at 10:29 AM
EzekielRaiden
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Then that should be done in advance, no? Don't waste your INCREDIBLY precious design time on "what do people even WANT?" Get that part...
Monday at 10:25 AM
EzekielRaiden
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Then I would argue that either the timetables they're being given are literally too short to complete the project (which I find unlikely...
Monday at 10:12 AM
EzekielRaiden
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Perhaps that's something they should...I dunno...do a CRAPTON of work on before they even begin thinking about a new edition then...
Monday at 7:54 AM
EzekielRaiden
reacted to
mamba's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
as did 5.5
Monday at 7:50 AM
EzekielRaiden
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Two years is an exaggeration. MAYBE one extra year. The biggest thing that would make a difference is having an actual schedule with...
Monday at 7:30 AM
EzekielRaiden
reacted to
pemerton's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Love
.
No worries, and thanks! Well, what you described was more specific than "adding to the setting" - you said " the GM said: 'It is a...
Monday at 6:50 AM
EzekielRaiden
reacted to
pemerton's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Love
.
Yes, exactly this.
Monday at 6:48 AM
EzekielRaiden
replied to the thread
When Player Driven Adventures Don't Pan Out
.
Perhaps I am misunderstanding, but I was under the impression that the thing you did here--presenting a situation--is perfectly...
Monday at 6:48 AM
EzekielRaiden
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Er, no, it didn't. 3e is called 3e because it is the third edition of Advanced Dungeons and Dragons. They just stopped using the term...
Monday at 6:43 AM
EzekielRaiden
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
And the Advanced line was the only one of the two that actually survived. We can play this game infinitely. It will not produce...
Monday at 2:03 AM
EzekielRaiden
reacted to
Charlaquin's post
in the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
with
Like
.
I simply don’t agree that this isn’t an achievable design goal, but there isn’t really anywhere else for that line of discussion to go...
Sunday at 6:23 AM
EzekielRaiden
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Ten years IS the short term. Have you not noticed the negative responses to 5.5e? Have you not seen how things are splintering, folks...
Sunday at 6:16 AM
EzekielRaiden
reacted to
doctorbadwolf's post
in the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
with
Like
.
The Wizard can learn spells in play using paper and ink, casts from a book, does ritual magic better than anyone else, and is literally...
Sunday at 5:53 AM
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