Well. All I can say is, I have an extremely low opinion of whatever "principles" undergird railroading. But I will emphasize that "railroading", as I use the term, isn't a good thing. It's inherently manipulative, though not necessarily deceptive. People who knowingly and openly want a linear...
I don't understand how FF could ever...not be kept in the GM's control. It's purely expressed in how GMs frame scenes where someone failed to achieve something they wanted to achieve. How could that ever be anything else...? I'm truly confused here.
...
So, let me get this straight. You want me to give you demonstrations of Fail Forward...in the contexts where that technique appears...
But you demand that it ONLY be examples from campaigns specifically using D&D?
Are you serious?
....no? Like, literally, no, in no way whatsoever?
I'm literally saying that the example given won't be meaningful or useful to Lanefan because, as far as I can tell, he doesn't play 5e and couldn't care less whether it does or doesn't do any particular thing. Hence, if one is trying to make an...
From whom? Because I've felt on many occasions that people are straight-up telling me that the rules I use are inherently anti-rational. Or taking actively, knowingly, intentionally uncharitable interpretations in order to paint something else as obviously stupid and wrong and bad.
Smells...
This is a huge part of why I am such a cautious player myself, and why I have put in a great deal of effort into making sure my players know that they won't have their ability to participate in the game, nor the character-story they're interested in exploring, ripped away merely because of a...
Yeah...I feel that. Apparently, my players really are genuinely happy about most of the stuff that goes on in the game, but getting any feedback more specific than "great session!" or, when prompted, "I liked X" and/or "I can't think of any problems" is like pulling teeth. I guess a lot of...
Seems to me pretty dang clear that most of the comments in this (six-month-old) thread are about seeing a direct connection between D&D slot machines and trying to fleece money out of children.
I would be extremely surprised if Lanefan has a positive reaction to knowing this, as IIRC he does not play 5e and has a skeptical view of many things it does. Might be better to give examples from one of the TSR editions.
I very much disagree. It is not FF.
It's simply a thing wearing FF's skin. Like if someone used a roll as a pretext to nerf a particular battle when it ceased to be going in the direction the rails required. Such a thing isn't a "morale check"--even if one can make a case that it resembles...
Okay.
That...doesn't really answer the question I asked.
Why is this thing getting the constant chary eye, while the other gets a pass because you know there's a problem and you're working on it?
The best usage of SCs--which I have actually seen, from real GMs, including one who was running his very first 4e campaign with almost exclusively old-school experience prior, great campaign, still miss it--recognizes that a spectrum of possibilities, from the hardest of hard failure to the...
Okay. How much leeway am I permitted for developing advance information? Very very little in DW (which is the specific PbtA game I'll be building this from, since it's the one I've run for several years and know best) ever occurs without preceding context. The only thing that doesn't occur with...
You seem to be mistaken.
I am not talking about extending infinite charity to players.
I am talking about giving a charitable interpretation to other posters here, and to the rules of games you neither play nor even actually know.
If I were to approach the "traditional-GM" "sandbox-y"...