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Faolyn's latest activity
Faolyn
replied to the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
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No, I was saying I had to do screenshots. Normally I’d copypaste but I’m stuck using a tablet right now and it’s a pain to format things...
May 25, 2025
Faolyn
replied to the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
.
I’m not hugely fond of OSR stat blocks either, so… I mean, I don’t mind that the DH blocks don’t have a ton of parts to them, and I’m...
May 25, 2025
Faolyn
reacted to
Vael's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
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This is where I'm in a wait and test mode. Because, at least on initial read, I'm pretty happy with the compactness of the stat block...
May 25, 2025
Faolyn
reacted to
Ruin Explorer's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
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I would tend to concur. They're useful as examples and for mining for ideas, and I appreciate that they took time to describe all the...
May 25, 2025
Faolyn
replied to the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
.
Argh! Do you have a link? I can’t find it on the Reddit and am stuck on mobile at the moment so I can only take screenshots. But thank...
May 25, 2025
Faolyn
reacted to
Ruin Explorer's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Love
.
Someone on Reddit crunched the numbers for us: Probably worth making a copy because my long experience with Google sheets is that...
May 25, 2025
Faolyn
reacted to
TwoSix's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Love
.
As a vampire, energy draining is also something we do in the shadows. :)
May 25, 2025
Faolyn
replied to the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
.
Some of the spectral creatures have an ability that lets them spend stress to walk through walls, but others don’t. But, yeah. While I...
May 25, 2025
Faolyn
reacted to
Shadowdweller00's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
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Like
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This illustrates something I find particularly obnoxious about some of the stat blocks: They provide little or no information about how...
May 25, 2025
Faolyn
reacted to
JConstantine's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
This is going off into a different set of preferences now, but personally, I'm not a fan of the thought-bubble approach. In a comic...
May 25, 2025
Faolyn
reacted to
Campbell's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
There are plenty of people in these threads (@robertsconley @Lanefan @Micah Sweet) who have said game designers should not design games...
May 25, 2025
Faolyn
reacted to
Campbell's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Constraints are a good thing. It's good that we have different games that have different constraints for players and GMs. Its level set...
May 25, 2025
Faolyn
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
The GM doesn't have 99% control in a sandbox game. To have 99.9% control you'd have to have a railroad with one of the most...
May 25, 2025
Faolyn
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Maybe it’s The Game, and we all lost?
May 25, 2025
Faolyn
reacted to
SableWyvern's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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Like
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I certainly have the power to take more direct control over the game. What some people are trying to explain to you is they choose not...
May 25, 2025
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