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Faolyn's latest activity
Faolyn
replied to the thread
D&D General
6E But A + Thread
.
Sure, but it's still a ridiculously high number of encounters.
Monday at 3:27 AM
Faolyn
reacted to
Reynard's post
in the thread
D&D General
6E But A + Thread
with
Like
.
I don't find arguments that "D&D isn't a metacurrency game" particularly compelling because of games like Savage Worlds. That game has a...
Monday at 12:06 AM
Faolyn
reacted to
payn's post
in the thread
D&D General
6E But A + Thread
with
Like
.
This definitely deserves a shout out. A space that is full of opportunity for design.
Monday at 12:06 AM
Faolyn
replied to the thread
D&D General
6E But A + Thread
.
Ah. Strangely, I thought lumberjack.
Monday at 12:06 AM
Faolyn
reacted to
Ruin Explorer's post
in the thread
D&D General
6E But A + Thread
with
Like
.
It's interesting to see the ideas people have, there are a lot of strong ones with some very weak ones mixed in, which uh, I guess...
Monday at 12:04 AM
Faolyn
reacted to
TaranTheWanderer's post
in the thread
D&D General
6E But A + Thread
with
Like
.
this thread has exploded so I haven’t kept up but my wishes: - No proficiency system. In 3.5, I liked that fighters were better at...
Monday at 12:01 AM
Faolyn
replied to the thread
D&D General
6E But A + Thread
.
Or at the very least, give martials a bonus to fighting that non-fighters don't have. Very much agreed. I'm actually going through all...
Monday at 12:01 AM
Faolyn
reacted to
kermit4karate's post
in the thread
D&D General
6E But A + Thread
with
Haha
.
Micah, I'm going to say something and I don't want you to take it the wrong way.... Are you a little upset with Hasbro? Sorry. I know...
Sunday at 11:58 PM
Faolyn
reacted to
Aldarc's post
in the thread
D&D General
6E But A + Thread
with
Like
.
Rethinking class archetypes, including a willingness to cut, add, and/or combine past classes.
Sunday at 11:56 PM
Faolyn
reacted to
payn's post
in the thread
D&D General
6E But A + Thread
with
Like
.
Oh I agree with you on that I love me some bounded accuracy.
Sunday at 11:33 PM
Faolyn
replied to the thread
D&D General
6E But A + Thread
.
...what's dead dude on lumber from, and/or why would you not want to remove one?
Sunday at 11:33 PM
Faolyn
reacted to
Merlecory's post
in the thread
D&D General
6E But A + Thread
with
Like
.
A few scattered thoughts: I would like to see the return of features that actually interact with the world. Example I don't like -...
Sunday at 11:31 PM
Faolyn
reacted to
Reynard's post
in the thread
D&D General
6E But A + Thread
with
Like
.
This is a little off topic, but I think about pre-3.0 saving throws A LOT in relation to what is being communicated. The short version...
Sunday at 11:30 PM
Faolyn
reacted to
sevenbastard's post
in the thread
D&D General
6E But A + Thread
with
Like
.
Less magical more grounded.
Sunday at 11:29 PM
Faolyn
replied to the thread
D&D General
6E But A + Thread
.
Also, here's my ideal Humanoid Book, which would be separate from the rest of the monsters. (Separate in this case can mean "it's own...
Sunday at 11:28 PM
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