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Farealmer3's latest activity
F
Farealmer3
reacted to
Celebrim's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
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Like
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The topic is why we have separate systems for social, exploration, combat, and other pillars of play, and why also we prefer (or do not...
Feb 6, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
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Like
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No, it's not. It's some objective observations combined with one actual preference. And the fact that it is in fact not just a pile of...
Feb 6, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
Uncommon Preferences & Finding Your Group
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It's hard. Don't let the perfect be the enemy of the good. I frequently find myself sympathizing with B.A. from "Knights of the Dinner...
Feb 6, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
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Like
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This is the received wisdom of modern gaming that I've been listening to now for like 25 years. And all the attempts to actually act on...
Feb 5, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
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Like
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I like them. Cramming all the different rules into a single unified system often just ignores that the things being simulated are...
Feb 5, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
Do you go in RAW 100%?
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I don't see how that follows. A few definitions to understand what I am thinking. a) All tables that are playing by the RAW will in...
Feb 2, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
Do you go in RAW 100%?
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Like
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Often the problem with a rule doesn't show up until you've tried to apply it in several situations. But sometimes the problem with a...
Feb 2, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
Do you go in RAW 100%?
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Like
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There is a difference, but deliberately excluding or choosing not to use certain rules is itself a house rule. Similarly, if the system...
Feb 2, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
D&D General
Gods, huh, what are they good for?
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Like
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You've already touched on this somewhat, but to add to what @Charlaquin said about D&D being largely written lately by people with...
Jan 31, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
D&D General
Gods, huh, what are they good for?
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Like
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This is a setting decision just as the decision to have abstract or nonexistent deities are. It doesn't reflect how gods are observed...
Jan 31, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
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Like
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I voted an '8' but a lot of people would probably consider my tastes closer to a '9'. The thing is that I like a very simple and clean...
Jan 30, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
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I have long claimed that the RPG landscape has too many systems as it is, and people should pick a "good enough" system and focus on...
Jan 29, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
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They certainly can be and are often intended to be, but I think it's possible for that to cross the line. D6 has a "force point" that...
Jan 29, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
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I've been running Star Wars as an RPG for the last 4 years or so and I guess I'm not a guy that puts as much attention to the details as...
Jan 28, 2026
F
Farealmer3
reacted to
Celebrim's post
in the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
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Setting obviously. At times, tone, in that one is rated "PG" and the other rated "R" and so there are certain topics that are handled...
Jan 28, 2026
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