Being self-aware is super important. If you're asking yourself "Why aren't my players engaging with the content?" then maybe the content sucks. It doesn't mean you're a horrible person it just means they aren't having fun doing what they are doing. Just use that as a way to find gaps and get better.
Idk it depends on your players but 6 sheets is starting to feel like doing taxes. But honestly if they want that type of game then there is no problem providing the extra material too. Me personally though, I'd try to get everything on one sheet.
I just wouldn't worry much about it. Make a bunch of zombies with one 1hp. Make them swing on a d4 or something. Make sure the main boss downs a couple of them a few times before you let them have him. Maybe have him "kill" one of them mid-fight. Instead of the player dying have them roll on a...
I am really anticipating "Deathbringer" it may not be a 2025 thing but it would be cool to at least see crowdfunding open up before the end of the year.
I agree and this type of thing doesn't need to be "either/or", it could be "both/and". Each method serves a purpose so you just need to understand what that purpose is and decide if it aligns with what you are trying to do.
I love chatgpt as a gm. He let me mind control at lvl one on a good roll. Used it to take over the town. Used the town to raid a dungeon. Became mayor. Took over surrounding areas and eventually the known world. All happened in about 30 minutes and was good fun.
The thing I think we need to avoid altogether in dnd is something like you pick a class and then the DM starts going on and on about how much fun you will have at 7th level. How do we even know the character will make it there? I would like to be in a place where that assumption doesn't exist...
I agree with point one whole heartedly. I think its so unfair to lore dump on players. Its such an antiquated design choice and you're assuming the lore is good. Why not get the players engaged and asking questions about the world and then feed them lore as you go? Just makes sense to me.
Maybe they made some bad assumptions about storing the food and it spoiled. That could be what it appears to be on the surface and then it turns out to really be sabotage.