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Fenris-77's latest activity
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Huh. See, as far as I understand how RPG play works those are the same picture. The pass/fail is the input and the changed diegetic...
Jan 12, 2026
Fenris-77
reacted to
TwoSix's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Sure. Weird edge cases are always gonna happen. But I don't want the core gameplay loop to be me constantly making decisions on if the...
Jan 12, 2026
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
That's not what I meant. The mechanics should be deciding if something worked or not (assuming that the mechanics were required). But in...
Jan 12, 2026
Fenris-77
reacted to
zakael19's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I was getting so burnt out on classic high-prep GMing, discovering there was a whole world of “sit down at the table and collaborate...
Jan 12, 2026
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Well, to some extent you can't escape being the referee when one of your core tasks is to adjudicate player actions, but I know what you...
Jan 12, 2026
Fenris-77
reacted to
TwoSix's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
This. I'm always looking for systems that relieve me of as much of the "master" burden as possible. I don't want to make a bunch of...
Jan 12, 2026
Fenris-77
reacted to
TwoSix's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I mean, since we're in "dueling anecdotes" territory, that's not how my games work at all. I have one friends-and-family table I'm the...
Jan 12, 2026
Fenris-77
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Man, I'm just glad I'm not that into any fairly immutable 1st party setting lore! I'm glad that I'm not wedded to anything where new...
Jan 12, 2026
Fenris-77
reacted to
MGibster's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I never really understood this sentiment. One of the things I've always loved about Star Wars is there were a million scenarios I could...
Jan 12, 2026
Fenris-77
replied to the thread
Vincent Baker on narrativist RPGing, then and now
.
So let me unpack my apparently somewhat cryptic statement. I don't assume that any significant portion of the RPG playing public...
Jan 12, 2026
Fenris-77
reacted to
AnotherGuy's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
You must be thrilled with the Star Wars prequels. My point being not catering to everyone is not an odd take. Games place all sorts of...
Jan 12, 2026
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I was talking more about actual academic investigation into the topic. For example, I searched hermeneutics and games on a couple of...
Jan 12, 2026
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
The difficulty that we have with RPG discussion and analysis is often that it's very new, and also that the people giving it serious...
Jan 12, 2026
Fenris-77
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Or even a Master of Ceremonies?
Jan 12, 2026
Fenris-77
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Yeah, more of a Game Moderator than Game Master.
Jan 12, 2026
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