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Fenris-77's latest activity
Fenris-77
reacted to
Whizbang Dustyboots's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
The game ended with them returning to home base, consulting with the wizard NPC I have on hand for magical exposition dumps, and...
Monday at 9:05 PM
Fenris-77
reacted to
Whizbang Dustyboots's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Haha
.
Naturally, my group has dubbed the one guy they've encountered a "werebacon." He also beat their ass -- they had no magic items and no...
Monday at 9:04 PM
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
This is very true and as a result the agendas do function more like mechanics in some ways, I agree. The problem is that there isn't...
Monday at 8:47 PM
Fenris-77
reacted to
Campbell's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Principles (at least in Apocalypse World) not advice or suggestions. They are instructions. The game says, "Always say what your...
Monday at 8:44 PM
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Well, not that I entirely disagree but lots of system have definite 'cans' and 'shoulds' in them, like lists of ways that a GM might...
Monday at 8:44 PM
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Because they are different parts of what makes an RPG, and represent two very different design approaches to the same ends. So while...
Monday at 8:15 PM
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
This fuzziness is precisely why I asked the question. I have the same issues.
Monday at 8:04 PM
Fenris-77
reacted to
The Firebird's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I was going to take a stab at it but the difference is less clear than it was in my head. I suppose there is a spectrum: "When you...
Monday at 8:04 PM
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
One is a mechanic and the other isn't? We aren't just talking about results here - the difference is the tool, not the output, and...
Monday at 7:32 PM
Fenris-77
reacted to
AbdulAlhazred's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
This is another place where experience with Agon is useful. There can be a very definite tendency to try to find the 'right'...
Monday at 5:22 PM
Fenris-77
reacted to
AbdulAlhazred's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
Yeah, I think you are definitely right about Agon 2e. The Island for each session kind of sets up parameters in a way similar to what...
Monday at 5:10 PM
Fenris-77
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
"Mechanic" is cognate with "machine". Something being mechanical means it happens via a process that doesn't require discretion or...
Monday at 10:29 AM
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
So, mechanics. When I use the word I mean rules and systems, but some people (and I don't just mean here), extend the definition to...
Monday at 9:20 AM
Fenris-77
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I don't think moving some authority to the players makes a game intrinsically narrative in focus. It may have been somewhat uncommon in...
Monday at 6:48 AM
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Ahh, no, those aren't my categories at all, simply the ones most often used in coversations like these. One can't go dropping in new...
Monday at 6:48 AM
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