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Fenris-77's latest activity
Fenris-77
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
The 'fiction' is what matters, not the clocks used to track it.
Feb 3, 2026
Fenris-77
reacted to
Whizbang Dustyboots's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
Lazy Litch's stuff is always great, although wildly idiosyncratic.
Feb 3, 2026
Fenris-77
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
But filling clocks is never the goal of play, it's just a way to track what's happening. Actions and consequences are always far more...
Feb 3, 2026
Fenris-77
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I think that kind of play is also ignoring that, asa player, it’s not quite easy to predict when and how a clock will fill up. I think...
Feb 3, 2026
Fenris-77
replied to the thread
Generative resolution
.
None of this really captures specific action declarations by the player. My concern here is that is that the basic declaration - climb a...
Feb 3, 2026
Fenris-77
replied to the thread
Generative resolution
.
This is an issue once players start framing actions in terms of multiple goals. It gets a lot harder to adjudicate. Action declarations...
Feb 3, 2026
Fenris-77
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I'm not quite sure why the mechanical play of "Set up as many clocks as possible, and finish the job just before any/all of them tick...
Feb 3, 2026
Fenris-77
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
That might be ideal, but it simply isn't practical in terms of actual play. I can see why from a distance and mostly not informed by...
Feb 3, 2026
Fenris-77
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
The torch timer from Shadowdark is essentially (and somewhat obviously) just a clock mechanic. I could use Blades clocks in exactly the...
Feb 3, 2026
Fenris-77
reacted to
Umbran's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
The player is going to have a different idea of "success" though. They have some end goal in mind, and are making the move to reach it...
Feb 3, 2026
Fenris-77
replied to the thread
Shadowdark
Shadowdark General Thread [+]
.
I thought about it and didn't. I don't actually have whips in SoE as they were part of Cursed Scroll 2. We can probably assume whip...
Feb 3, 2026
Fenris-77
reacted to
AnotherGuy's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Thank you. Okay, so I have both types in play. There is a solitary one without context to the players but I do have clues seeded in play...
Feb 3, 2026
Fenris-77
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Clocks without context are abstract, sure. Clocks in actual use aren't abstract at all but represent various long-term projects or...
Feb 3, 2026
Fenris-77
reacted to
Axiomatic Unicorn's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
Thats really good
Feb 3, 2026
Fenris-77
replied to the thread
Generative resolution
.
Part of the deal here is what I'll call proffers. The player says I want to do X with the intent of Y. The GM responds with some framing...
Feb 3, 2026
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