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Fenris-77's latest activity
Fenris-77
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I suspect its more a case whether solving the puzzle is the whole point of, or necessary, for the game to continue on. I have to admit...
Thursday at 5:17 AM
Fenris-77
replied to the thread
What is "railroading" to you (as a player)?
.
We're getting to the point here where if a door only swings one way it's going to be called railroading. IDK. Puzzles have solutions...
Wednesday at 7:26 PM
Fenris-77
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I mean, is the idea that your preferences can’t grow and change actually a serious response? I mean, when 4e came out, I didn’t...
Wednesday at 4:02 PM
Fenris-77
reacted to
aramis erak's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
It's really hard to make a nifty but solvable logic puzzle for players not used to logic puzzles. I really annoyed my sunday group a...
Wednesday at 12:19 PM
Fenris-77
reacted to
Maxperson's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
Have you met humanity? Trying to get a consensus on just about anything is bloody useless to try. ;)
Wednesday at 9:09 AM
Fenris-77
replied to the thread
What is "railroading" to you (as a player)?
.
Well that's an interesting but flawed reading. What is trivially obvious is that reams of advice exists, with opinions on both sides of...
Tuesday at 3:59 PM
Fenris-77
replied to the thread
What is "railroading" to you (as a player)?
.
So, I was talking about the existence of good GM advice on the internet. You're talking about GM force. Somewhere a mistake has been made.
Tuesday at 1:53 PM
Fenris-77
reacted to
aco175's post
in the thread
Making the cut for your TTRPG library
with
Like
.
I recall trading in my 3e books to the LFGS when 4e came out and again with 4e when 5e came out. I would like to make some sort of...
Tuesday at 8:49 AM
Fenris-77
reacted to
Professor Murder's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Something may have "only one solution" but the method that solution gets enacted can vary wildly. Perhaps for example the only course of...
Tuesday at 8:48 AM
Fenris-77
reacted to
Reynard's post
in the thread
What is "railroading" to you (as a player)?
with
Haha
.
Oh no! An adventure situation is "somewhat contrived." I literally don't understand what you are opposed to here. Literally, no...
Tuesday at 6:51 AM
Fenris-77
reacted to
SkidAce's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I would only tell them in game play. They would have no way to know how or why in game unless they did investigating, in which case...
Tuesday at 6:51 AM
Fenris-77
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
So 14 months after 4e's release there was a roomful of Gen Con attendees who had not only never played 4e, but also didn't know anything...
Monday at 11:16 PM
Fenris-77
replied to the thread
What is "railroading" to you (as a player)?
.
I don't see a problem with relieving the players of campaign busting tools. That said, I would probably tell them where those forks are...
Monday at 8:55 PM
Fenris-77
reacted to
Bill Zebub's post
in the thread
OSR
Why does OSR Design Draw You In?
with
Like
.
Yeah, this is pretty much my answer, too. The specific features I like, such as fewer character options, lightweight or non-existent...
Monday at 8:43 PM
Fenris-77
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Oddly, or perhaps not, I find FKR as a design idea intensely frustrating. I love a lot of low weight games, but FKR makes me want to...
Monday at 8:37 PM
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