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Fenris-77's latest activity
Fenris-77
replied to the thread
Why I Hate Skills
.
You hush.
Monday at 8:18 PM
Fenris-77
replied to the thread
Why I Hate Skills
.
Yeah, but it's not. Not for, say a wizard, or even a thief. Combat is a significant fail state for some classes in many games. We're...
Monday at 8:18 PM
Fenris-77
replied to the thread
Let's Talk About Defining Player Characters
.
An interesting outlier in this conversation is a game called Vagabonds of Dyfed. It uses a PbtA base, adapted for S&S play (not...
Monday at 8:15 PM
Fenris-77
replied to the thread
Why I Hate Skills
.
Beyond that there are all kinds of possible combat actions one might attempt, depending on system. Again, it's not trivial.
Monday at 8:09 PM
Fenris-77
replied to the thread
Why I Hate Skills
.
Dying is never trivial.
Monday at 8:08 PM
Fenris-77
replied to the thread
Why I Hate Skills
.
Um, the consequence is getting ganked in the liver instead of gloriously killing yet another rabid kobold. Opportunity cost perhaps, I...
Monday at 8:02 PM
Fenris-77
replied to the thread
Why I Hate Skills
.
An easier way to do that same bit is to use a hard gate. Assuming the party doesn't have passwall or anything, a magically locked door...
Monday at 7:32 PM
Fenris-77
reacted to
bsss's post
in the thread
Why I Hate Skills
with
Like
.
With only a 10% chance to fail, thinking in game terms, that means he fails on a 1 or a 2 on a d20, so his bonus is amazing and/or the...
Monday at 7:31 PM
Fenris-77
reacted to
Bill Zebub's post
in the thread
Why I Hate Skills
with
Like
.
You can't be faulted for not reading the entire thread, so I'll offer a couple of clarifications... There isn't, or shouldn't be. But...
Monday at 7:16 PM
Fenris-77
replied to the thread
Why I Hate Skills
.
Not really, or at least that's not what I was talking about. There are lots of published adventures that gate all sorts of important...
Monday at 7:00 PM
Fenris-77
replied to the thread
Why I Hate Skills
.
Locked doors are just a soft gate, and in this example are doing that job. I'd agree that it's not super interesting, but that's true of...
Monday at 6:58 PM
Fenris-77
replied to the thread
Why I Hate Skills
.
I loathe gotcha traps, so yeah, this. If they radiate powerful magic or some shizz and the players still decides to read them then...
Monday at 6:48 PM
Fenris-77
replied to the thread
Let's Talk About Defining Player Characters
.
I like a lot of different character advancement schemes. For fantasy and some flavours of Sci-fi the idea of levels and that big...
Monday at 6:36 PM
Fenris-77
reacted to
Bill Zebub's post
in the thread
Why I Hate Skills
with
Like
.
When running other people's adventures, which I like to do, this results in a lot of the content (except combat) essentially being...
Monday at 6:27 PM
Fenris-77
reacted to
Scribe's post
in the thread
Let's Talk About Defining Player Characters
with
Like
.
I like Classes Rolling Stats Classes (and Ancestry/Species) give you a framework, while rolling stats works to prevent things from...
Monday at 4:01 PM
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