Recent content by Fenris-77

  1. Fenris-77

    What is the Enemy Within? King of Campaigns

    I have a Shadowdark setting designed to let people play in the Old World with different rules. I should try running this. I only played in it once, and embarrassing number of years ago.
  2. Fenris-77

    Pumpkin Spice Joins the Million Dollar Crowdfunder Club

    I'm jealous. I am my own marketing budget. :D
  3. Fenris-77

    City Supplements - What do we like?

    I realized after I'd posted it (several places) that the whole title-image group is way too low on the cover. I have since fixed that issue. It's funny, but posting WiPs for public consumption creates its own kind of editing process.
  4. Fenris-77

    What is "railroading" to you (as a player)?

    I wasn't really indexing avatar-stance specifically, but something more general. I wouldn't extend my dislike to Willpower in VtM for example, as that is something the player has some control over.
  5. Fenris-77

    What is "railroading" to you (as a player)?

    Yup, I've certainly roleplayed being convinced by an NPC when I as a player was not, but that's not always how that plays out. I do think that making basic skill checks force RP stuff is 'not fun' for a lot of people. Different strokes and all that.
  6. Fenris-77

    What is "railroading" to you (as a player)?

    I have no interest in making players roleplay basic skills deployed by NPCs like that. In a lot of games there are enough other magical/tech options that will force them. IDK, maybe I'm just old? It's just not how I play.
  7. Fenris-77

    RPGs that you feel trip over their own cool ideas

    Do we have a count on how often Rifts has been mentioned as a game that trips over its own cool ideas?
  8. Fenris-77

    What is "railroading" to you (as a player)?

    I've never thought that shizz like persuasion checks should work on PCs. It's antiethical to how I think RPGs work in terms of player control over their characters. If I want to persuade the PCs as the GM I need to persuade the players. Just my two cents.
  9. Fenris-77

    Pumpkin Spice Joins the Million Dollar Crowdfunder Club

    This is Kiki's Delivery Service meets Clerks meets Brindlewood Bay. What's not to like?
  10. Fenris-77

    City Supplements - What do we like?

    I other news I have a cover I like.
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    1772562958729.png

  12. Fenris-77

    Pumpkin Spice Joins the Million Dollar Crowdfunder Club

    Ooh, they do Brancalonia too? That's an awesome game. This looks very cool.
  13. Fenris-77

    Let's Talk About Core Game Mechanics

    Don't get me wrong, I understand his point as well, but I don't think assessing the elements in isolation here is helpful (or maybe as helpful as he seems to). Obstacles, DCs, whatever - mechanics for adjudicating action difficulty - are all playing the same role, that of presenting an obstacle...
  14. Fenris-77

    Let's Talk About Core Game Mechanics

    The obstacle by itself doesn't do anything. The player acts based on a combination of knowing the obstacle and still wanting the result badly enough to risk the consequences. The die roll and the choice it represents are what matters there, not the obstacle itself.
  15. Fenris-77

    City Supplements - What do we like?

    Shadowdark PCs only have 10 levels, not the 20 that D&D has. I'm covering about 2/3 or 3/4 of the total PC level arc. Yup, not everything needs stats. In think it's important to leave room for GMs to make their own fun. The template here is Warhammer Fantasy cities rather than D&D ones btw...
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