I quite enjoy disagreeing disrespectfully. We need to respect other posters, not the games they may or may not like. For example, I think GURPS is a festering pile of monkey poo and I'd rather have my ears ripped off by a baboon than either run or play it. Does that mean someone else shouldn't...
No one is going to answer those questions, my friend. Why would they? It looks like you are trying to pick a fight that has nothing to do with thread. I'm just going to sail on my merry way with a polite no thanks. We can all have our opinions this evening as far as I'm concerned.
War is great backdrop for RPG campaigns because there's a lot of shizz going on. Factions are acting, not plotting. Garrisons are deploying, not training. And fortunes are rising and falling in rapid succession. Volatility is a great for a lot of campaigns.
I'm going to have to re-read it. I'm transforming the Tomb Kings of the Old World into something much more nuanced and cosmopolitan. More Ottoman or Mameluke then Egyptian per se. There will still be mummies.
That's a cool idea. Indexing aura use to a HP spend would be a built-in limiter. The HP spend doesn't have to be huge to matter in SD and levelling up automatically increases options there.
That's pretty much the choice, yeah. A side benefit of moving to sans is that it takes up less vertical space at the same weight so the text gets to breathe a little more.