Recent content by Fenris-77

  1. Fenris-77

    Shadowdark Shadowdark General Thread [+]

    New mechanics in the new book means I need a new character sheet. Here's the first draft
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    1773592085764.png

  3. Fenris-77

    What mechanics or subsystems do you use regardless of the game you are running/playing?

    I cordially detest 5E and don't run it or play in it, for whatever that's worth.
  4. Fenris-77

    Let's Talk About Metacurrency

    That's very true, but those work because those systems were designed that way. The core D&D system is not designed that way. IF you want to play D&D you're kind of stuck with levels and the abstraction of XP. Different strokes and all that. Levels have never bothered me personally, but I know...
  5. Fenris-77

    Do owlbears have teeth?

    So, I'll admit to not reading the thread. But I have questions. None of which, I suspect, have much to do the OPs reason for posting. That said, here's a pic of what the inside of a penguin's mouth looks like, if that helps:
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    1773543976982.png

  7. Fenris-77

    Pbta GM AGENDA for other games? (and Runequest)

    The GM agenda is great, and I use it as a rubric for my GMing all the time, pretty much regardless of system.
  8. Fenris-77

    What mechanics or subsystems do you use regardless of the game you are running/playing?

    I wasn't talking about you specifically at all, so sorry if it read like that. I speaking more generally about the constant flood of people who've 'fixed' system X or Y with nonsense mechanic Z and think they've reinvented the wheel. FWIW, 5E has all kinds of problems that a specific GM might...
  9. Fenris-77

    Let's Talk About Metacurrency

    Meh, XP can be 'explained' as the cumulative effect of actual in-adventure experience without sounding too silly. No sillier than HP anyway. Or levels period. And so on and so forth.
  10. Fenris-77

    What mechanics or subsystems do you use regardless of the game you are running/playing?

    Y'know, if I had a nickel for every time I've heard people yammer on about how they 'fixed' a system that didn't need fixing in the first place I'd have like, maybe, a couple of bucks. People are of course free to house rule however they please, but I also find that the Dunning-Krueger effect is...
  11. Fenris-77

    Shadowdark Shadowdark General Thread [+]

    Duh. Why didn't I think of that. Mind you, I only need river boats for this particular project, so probably nothing bigger than a big longship or dhow.
  12. Fenris-77

    Shadowdark Shadowdark General Thread [+]

    I did a simple spaceship system that I was very pleased with for a Trophy game I wrote called Vac Suits and Duct Tape, so I'll probably start at least in part with that.
  13. Fenris-77

    Shadowdark Shadowdark General Thread [+]

    My taste in boat systems is much like my taste in star ship systems, I like versions where more players can have meaningful actions and decision to make most rounds (outside of ranged attacks). So I'll be looking for something beyond 'this is how many HP a boat has and how fast it goes'.
  14. Fenris-77

    Shadowdark Shadowdark General Thread [+]

    I'll eventually be putting boats into Ashalom (which I realized when I read you post). We should all put our heads together here and gin something up. My mechanical stuff is all ccby4, so me using it in the book won't stop anyone else from using it too. Lemme go take a look at CS2 and noodle on...
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