Recent content by Fenris-77

  1. Fenris-77

    Vampire the Masquerade: Love the setting but not the system

    There's also this game that's currently crowdfunding. YZE does combat pretty well.
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  3. Fenris-77

    Let's Talk About Metacurrency

    This is actually one of the reasons I sigh heavily whenever metacurrency comes up. I completely agree that "I know it when i see it" is precisely the measurement tool that actually means anything in this case. It's super important to some people. The problem is that that particular tool doesn't...
  4. Fenris-77

    Let's Talk About Metacurrency

    It's about a very specific approach to what 'setting' means. The idea is that the rules should focus solely on play within the setting and the mechanics should thus all be tethered firmly to in-setting things and not on anything outside the setting. Frankly, I think that ignores an awful lot...
  5. Fenris-77

    Let's Talk About Metacurrency

    You and I both know the line there is actually pretty blurry. :LOL: Lots of pretty meta stuff is tenuously connected to 'real' things by the rules in various ways. Is it meta? Is it not? Do I care?
  6. Fenris-77

    Shadowdark Shadowdark General Thread [+]

    M My 3PP stuff would be the obvious exception. Right? Right?! :LOL:
  7. Fenris-77

    Let's Talk About Metacurrency

    Sure, but in a lot of cases MC's also represent things that have happened, or been considered, in time that the game-at-table has elided. 'Real' characters would have a very different access to planning than players at the table do, and so there, as in so many other instances, we fall back on...
  8. Fenris-77

    Vampire the Masquerade: Love the setting but not the system

    So, just a first thought. The importance of terrain and tactics is, to some extent, on the players and GM, not just the system. If the GM strives to provide tactical environments and the players strive to use them tactically, then a lot of what you want just kind of appears. You certainly could...
  9. Fenris-77

    What is "railroading" to you (as a player)?

    I was very confused until I realized that blocking is what is making this hard to grok. Carry on folks.
  10. Fenris-77

    Let's Talk About Metacurrency

    Some play styles chase immersion specifically, which is fine and cool. Where the mistakes creep in is when people want to talk about it like it's one thing, when its not, or about metacurrency as another and opposite thing, which it isn't. I wasn't taking issue with anyone's playstyle, just in...
  11. Fenris-77

    Let's Talk About Metacurrency

    I think this is an easy answer, but not a very useful one. First, lots of things that people casually label 'metacurrency' don't mess with everyone's immersion, just some people. Second, immersion isn't a single 'thing' that the same for everyone or subject to the same external factors. The...
  12. Fenris-77

    What is "railroading" to you (as a player)?

    I thought it was pretty clear.
  13. Fenris-77

    Shadowdark Shadowdark General Thread [+]

    I think that's an interesting idea. There's definitely some cool design space there. It all depends on the execution.
  14. Fenris-77

    What is "railroading" to you (as a player)?

    Spire actually assumes a lot more agency for the players in terms of making broad societal changes a potential outcome of their actions. This could happen in other games of course, but mostly not as direct a consequence of the game's design goals as is the case with Spire.
  15. Fenris-77

    What is "railroading" to you (as a player)?

    It was a very vague reference to an old Saturday Night Live sketch, not a shot at anyone.
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