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Ferrousbones's latest activity
F
Ferrousbones
reacted to
Maxperson's post
in the thread
Star Wars prequel questions
with
Like
.
I think it was a necessity in order to get those armies made in the first place. Neither the Republic, nor the droid creators(their...
Yesterday at 5:17 PM
F
Ferrousbones
reacted to
Brainwatch's post
in the thread
Star Wars prequel questions
with
Like
.
To be fair, The Phantom Menace was released in 1999, Windows XP came out in 2001. So, Microsoft stole from Star Wars, not the other way...
Yesterday at 5:16 PM
F
Ferrousbones
reacted to
Amphytrion's post
in the thread
Star Wars prequel questions
with
Like
.
He is Chancellor, but to actively command the army’s creation and deployment, he has to get the Senate to yield him emergency powers...
Yesterday at 5:15 PM
F
Ferrousbones
reacted to
Amphytrion's post
in the thread
Star Wars prequel questions
with
Like
.
I was a child when these were released, and I have fond memories of them. I don’t think the plot is difficult to understand at all, but...
Yesterday at 5:12 PM
F
Ferrousbones
reacted to
TheSword's post
in the thread
D&D General
Adventurers a distasteful necessity
with
Like
.
One of the things I like about the gritty, grimdark world of the Witcher is how the local people fear and dislike Witchers. It keeps...
Sunday at 9:08 PM
F
Ferrousbones
reacted to
Blue's post
in the thread
Divinity video game from Larian - may use AI trained on own assets and to help development
with
Like
.
The argument was that they could not provide a major societal benefit nor that they could benefit anyone except oligarchs. I gave an...
Sunday at 8:56 PM
F
Ferrousbones
reacted to
Blue's post
in the thread
Divinity video game from Larian - may use AI trained on own assets and to help development
with
Like
.
All automation has reduced effort which can reduce headcount. Look at the loom. Are you saying everything that increases efficiency...
Saturday at 11:08 PM
F
Ferrousbones
reacted to
Blue's post
in the thread
Divinity video game from Larian - may use AI trained on own assets and to help development
with
Like
.
This is a really interesting reframe of the discussion. It pre-supposes your opinion that generative AI is inherently immoral, so...
Saturday at 11:08 PM
F
Ferrousbones
reacted to
Blue's post
in the thread
Divinity video game from Larian - may use AI trained on own assets and to help development
with
Like
.
You're stating something impossible to prove and asking us to accept it on faith. Again, it is your claim so it is on you to prove it...
Saturday at 11:07 PM
F
Ferrousbones
reacted to
Blue's post
in the thread
Divinity video game from Larian - may use AI trained on own assets and to help development
with
Like
.
Curious, can you unpack what you mean by "inherently immoral" for generative AI? It's the "inherently" that's getting to me, because I...
Saturday at 11:04 PM
F
Ferrousbones
reacted to
Blue's post
in the thread
Divinity video game from Larian - may use AI trained on own assets and to help development
with
Like
.
Generative AI is a tool that will be in the future. Your thought, while valid, isn't sustainable. It will be used more and more, and...
Saturday at 11:03 PM
F
Ferrousbones
reacted to
aiouh's post
in the thread
Divinity video game from Larian - may use AI trained on own assets and to help development
with
Like
.
Saturday at 11:03 PM
F
Ferrousbones
reacted to
cbwjm's post
in the thread
Divinity video game from Larian - may use AI trained on own assets and to help development
with
Like
.
I think it's a great idea, and it takes away one of the main complaints about AI, that being the assets taken from anyone. If they're...
Saturday at 11:01 PM
F
Ferrousbones
reacted to
mellored's post
in the thread
D&D 5E (2024)
Cloud of Daggers / Teleport Question
with
Like
.
Per the rules. "Once a spell is cast, its effects aren't limited by its range, unless the spell's description says otherwise" So i...
Saturday at 11:00 PM
F
Ferrousbones
reacted to
Plaguescarred's post
in the thread
D&D 5E (2024)
Cloud of Daggers / Teleport Question
with
Like
.
Exactly. So if combat occur near corridor or room layout the caster knows the configuration, it should be able to teleport the Cube out...
Saturday at 11:00 PM
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