Big open world game where the player isn’t just playing one character or party, but rather that they’re controlling multiple viewpoints that they can switch at will. Like an MMO where you’re all the players. One character can experience the fallout of what another character does despite possibly...
Not really, there are “The Dreamer and the Archons” for the transcendent entities outside the world, but I don’t actually have distinct identities for them.
There are “Heavenly” and “Earthly” realms. For the earthly realms, they’re more like layers of one place than separate places. For instance, and godling might have their castle on another layer at this mountain, but it’s still on this mountain.
This leads to the rather unsettling reality that...
To put how the “Archons” work in my setting more seriously, they work on a level of reality where they don’t so much do things as cause things to happen. This is the main difference between them and the beings that could become warlock patrons. A high tier fey might be extremely powerful, but...
Well, if the gods in my campaigns looked at this threat they’d say “yeah? We’ll see how good a job you do making sure one plus one still equals two tomorrow!” You don’t want then to actually give you that job. They can more or less be likened to overworked code debuggers, they’re good for...
Currently playing the Unity version of Daggerfall. Modded for more enemies, more flair for villages and cities, random encounters in towns a wilderness (using a form of fast travel where you fast forward to the location rather than teleport there), expanded use for the language skills which...
Funnily enough, Ultima V and VI already have pretty great fan remakes…that probably work worse on modern computers than the GOG versions of the original games. So I guess what I want are re-remakes of Ultima V Lazarus Ultima VI Project with an Ultima IV version to go with them.
Species: aasomar, tiefling, genasii, and some shadow and fay planetouched.
This shows us a world where the physical and supernatural realities have no “wall” between them, everyone is affected by the Planes.
Classes:
Warlock
Paladin
barbarian
monk/mystic (not necessarily a face-puncher, but...
I know this snippet of the post wasn’t necessarily the main point, but it was a good jumping off point.
What causes me to become disinterested in the lore is the feeling of “okay, but what’s the point”. When it gets so bogged down in the minutiae that it loses the through-line. For example, if...