And Gygax took D&D and made a bunch of changes to create AD&D, all in a specific effort to prevent Arneson from receiving royalties. If you're okay with that you really don't have a leg to stand on with objecting to the 2E -> 3E transition.
Unless you enjoy reading RPG books by themselves, which many people do. And you never know when you're going to come across some idea what could be useful in whatever game you are playing.
Plus he considered everything produced by other people for TSR to be TSR IP, while claiming he was exempt from that rule, even though he made a show of signing the same agreement as everyone else. He basically made it up as he went along.
Since WotC acquired TSR's IP, they acquired the D&D...
All y'all tends to be used for emphasis, such as when you're a tad upset and wish to emphasize your displeasure with everyone present: "Bleep ALL y'all!'
Take it from someone with a degree in business: your perception is inaccurate. You don't even see the vast majority of the marketing function, because it takes place internally. You're presumably thinking of advertising only, and even then only a subset of advertising.
So they said something accurate, and then some people started saying it meant something different. If that's what we're talking about, I'm even less convinced now.
Not an apt comparison at all, so far as I can tell. They didn't apply some kind of restrictive qualifier to it. Instead they used certain words that some people seem to think means they're being deceptive, but no one has provided any evidence of that.
I just stumbled on this on tsrarchive.com. There is a French edition of basic D&D that was dated in 1982, and it looked like this:
And here's the back, which shows the 1982 date:
I find this interesting since this is essentially the BECMI trade dress (most notably the D&D logo, but also...
I didn't say no one, and I'm not "parroting" it (a very dismissive term). I square it very easily - huge numbers of people are still introduced to the game by their friends. Lots of people are aware of it, but if they bring some friends in to play the game, the OGL isn't exactly a vital piece of...
Ironically I think Mearls is too far inside the industry to analyze it. Attributing anything significant to the OGL issue is silly. The attitude of an average D&D player to the OGL is "what's an OGL?"
People in the industry, and people who spend time here, are not representative of the market...