Ditto. Everyone loved UA in our games a lot. Cavalier, Barbarian, Thief-Acrobat all awesome. Weapon specialization was fantastic!
The only complaint was 90% of the UA's fell apart due to a poor binding process. I think I only ever saw one which didn't fall apart to one degree or another.
Sigh... no, no we can't, can we? :(
I just think it should be consistent either way:
Whenever you leave a creature's reach, you provoke an OA, whether you leave it voluntarily or not.
OR
You only provoke an OA when you choose (not forced via another creature's actions) to leave a creature's...
Are they in 2024? In 2014 the creature is just grappled. A grappled creature isn't restrained--at least I don't think so--even in 2024. But I could be wrong as I don't have the books myself.
True, but it seems any creature being moved under someone else's power would be even more subject to...
I think part of this is also what constitutues truly "low" ability.
For one thing, I don't think the range of 3-20 (or 1-20) should encompass all levels of ability. I think it should be made clear it only represents what PCs have. If you think about the DCs in 5E, in the 5-pt increments, it...
See, I find that rather backwards.
If you grapple someone, and force them to move past their enemy, it seems like you would literally be "Here! I have them, hit them, hit them!" granting OAs against the target.
Meanwhile, if forced to use their movement, they are still in control of where they...
We just started looking at Daggerheart via the SRD. Oddly enough, it has many things my DM's homebrew uses, but also obviously includes a lot of stuff his doesn't!
It's frustrating. Everything we look at has "this is cool, or that is great" but also "man, we would never do that this way! or...
The question was whether the forced movement in this case (2024) triggered OA? The OP says it does, but I thought forced movement never triggered OA.
We've never had the forced movement in 2014 trigger OA, as that would contitute obviously dangerous movement.