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Flying Toaster's latest activity
Flying Toaster
reacted to
Remathilis's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
We used to joke about "Death by Gotcha", a method of DMing where things that would be painfully obvious to a real person but not to a...
Oct 13, 2025
Flying Toaster
reacted to
Hussar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Kinda missing the point though. I've been saying all the way along that the sword has been given the prime real estate in the game...
Oct 13, 2025
Flying Toaster
reacted to
James Gasik's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
In 2e, the Great Spear in the Complete Fighter's Handbook was one of the better weapons around, and I made a Fighter who used one when I...
Oct 13, 2025
Flying Toaster
reacted to
Hussar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
This has long been a bugaboo of mine in the game. But, you smack right into the romanticism of the sword. Spears just aren't sexy...
Oct 13, 2025
Flying Toaster
reacted to
Whizbang Dustyboots's post
in the thread
Dragon Reflections #98
with
Like
.
I believe they said somewhere that subdual rules were used for PCs setting up their own personal fiefdoms and dungeons that other...
Oct 13, 2025
Flying Toaster
reacted to
DrJawaPhD's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
The "right amount of complexity" is inherently good. "Too simple" is boring, and "too complex" is overwhelming/frustrating. Everyone...
Oct 12, 2025
Flying Toaster
reacted to
DinoInDisguise's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
This topic is always fun. I'm sure this will go over wonderfully. Why must we always frame it as "complexity = good?" Game design isn't...
Oct 12, 2025
Flying Toaster
replied to the thread
Dragon Reflections #98
.
I had a few more late “staircase thoughts” about those weird dragon subdual rules from the 1E Monster Manual, and about efforts to buff...
Oct 12, 2025
Flying Toaster
reacted to
DrJawaPhD's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
You cannot solve the "problems" you describe without increasing class complexity. It is fundamentally not possible (which you imply in...
Oct 12, 2025
Flying Toaster
reacted to
CleverNickName's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
One time during a particularly nasty battle, when half the party was unconscious and the battle could swing either way, I rolled a...
Oct 12, 2025
Flying Toaster
reacted to
Celebrim's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
Another way to go about this is to consider Piracy just another extension of warfare. The PC's are patriots working for some nominally...
Oct 11, 2025
Flying Toaster
reacted to
Voadam's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
For a good guy/heroic pirate campaign have a bad guy nation/organization for them to raid. I played a good viking pirate in a campaign...
Oct 11, 2025
Flying Toaster
reacted to
AlViking's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
Aargh, pirates are a scurvy lot of no-good scum who deserve to walk the plank or hang from the yardarm! ;) A true pirate is going to be...
Oct 11, 2025
Flying Toaster
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
The Great Wizard Extinction.
with
Like
.
Talking like Doctor Strange is a core wizard ability.
Oct 11, 2025
Flying Toaster
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
The Great Wizard Extinction.
with
Like
.
Well as was pointed out, apparently some Wizards do get an ability like this. Though I was mostly responding to a poster who thought...
Oct 11, 2025
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