Recent content by Fraction

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    D&D 5E Advice for a MAD build (Ranger / Artificer / Cleric)

    Archery fighting style and no magic weapons to be found, making Artificer very appealing at the moment. There are definitely other work-arounds that I should think about though.
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    D&D 5E Advice for a MAD build (Ranger / Artificer / Cleric)

    Yeah, that's something I'm considering. The idea of interchangeable magic weapons in Barovia is currently very tempting but could get out-leveled too quickly.
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    D&D 5E Advice for a MAD build (Ranger / Artificer / Cleric)

    I'd be less worried about DCs since most of the spells I'll pick will likely be support and out of combat utility focused. Armorer is a personal preference since I don't like companions / familiars much but have been revisiting Tasha's multiple times and reconsidering. I may end up going Ranger...
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    D&D 5E Advice for a MAD build (Ranger / Artificer / Cleric)

    Yep, it's the classic Barovian dearth of magic weapons so far. I think our Fighter will take me up on the offer - far too much resistance to non-magical attacks for our liking. Cleric is a tricky one since we've found an item that can only be used by good-aligned Clerics and Paladins. I may see...
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    D&D 5E Advice for a MAD build (Ranger / Artificer / Cleric)

    Thank you - just needed somewhere to spitball outside of the party. I'll take a look at Fighter/Artificer in the event my character suffers an untimely death at the hands of on of the denizens of Barovia.
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    D&D 5E Advice for a MAD build (Ranger / Artificer / Cleric)

    Just looking for some advice for an ongoing character. Currently playing CoS as a level 4 Monster Slayer Ranger. Essentially being very tropey and going for a Van Helsing-esque build. Current relevant ability scores: Dex 16, Int 14, Wis 16 with obligatory Crossbow Expert. In thinking about...
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