A lot people have a social phobia of roleplaying in my experience and the old stereotypes help enforce this attitude. They feel childish playing make believe, and so a lot of RPG campaigns just end up focusing on combat or exploration. If that's all that's important to a player, then it's...
Well, a warrior's nonproficiency penalty is -2. It's a +1 sword, so -1 to hit. I can understand you not being crystal clear on things since you haven't played in so long and have an obvious bias against it.
Just thought I'd mention that.
About your Ranseur example:
"2e: Odds are, no one has...
I've been running 1&2e adventures since they were published and no I don't have stats handy on the proportion of poison types in every adventure ever published, and neither do you. I just know offhand about the 70 or so adventures I have run several times and can run at the drop of a hat. In...
1e had 3 types that kill, and 6 that didn't
2e had 4 types that kill, and 12 that didn't
Most didn't fall into the "Death category". Try knowing what you are talking about.
The monk class in The Scarlet Brotherhood accessory (1999) was 90% the same as the 1e monk. But not many saw it since it wasn't a general book for all settings and came late in 2e.
In descending order of silliness:
Modrons declare war on irregular shapes. 1st Ed. Monster Manual 2 and Planescape I think.
Roofdrak the Prime Canine and his horde of wolf-beings getting payback for the enslavement of dogs. Think he's from the 1st Ed. Deities and Demigods.
The Sultan of the...
I made a Greyhawk table about 10 years ago. Used an 8 foot folding table and put the big GH maps in the center with the Marklands maps of Furyondy and Nyrond on the sides. On one side I put the GH timeline and holy symbols. Also made a border of the backs of the GH Wars boardgame cards...
I have an adventure I like to spring on my players kind of like this with an albino red dragon. Messes their plans up bigtime when they go in prepared to kill the "white dragon". :D
Sounds like my last campaign a couple years ago. We played nearly every week for a couple years and I tried many times to get them be creative beyond combat. They had no interest in my campaign world full of plots and NPCs with secrets and agendas. They just waited around for the next...
Neutral Good Human Druid (6th Level)
Ability Scores:
Strength- 20
Dexterity- 18
Constitution- 16
Intelligence- 15
Wisdom- 19
Charisma- 15
Was hoping for a monk.
The book - "That which is and is not wood"
The spring it is supposed to be in - "The place where earth meets sky" (the reflection)
The magic that keeps the baddies at bay - "The flower which has been plucked"
"Earth, sky and wood bring life to the flower"
Some random ideas.