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FrogReaver's latest activity
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
The issue isn’t with forward-facing causality it’s with the idea of a simultaneous 6 seconds being able to be handled sequentially.
Jun 9, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Then maybe you should play it more :)
Jun 9, 2025
FrogReaver
reacted to
Lanefan's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
This is one of those oh-so-very-rare instances where I find myself agreeing with @pemerton. The way WotC-era initiative works is very...
Jun 9, 2025
FrogReaver
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
If we went back, then if A kills B, B would still have a turn. That doesn't happen. I didn't say it was a good system, I said I...
Jun 9, 2025
FrogReaver
reacted to
Thomas Shey's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Well, relatively long turn based combat. Once you start getting to relatively short time frames and account for reaction time and the...
Jun 9, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Combat in d&d is an exception to the normal game loop and the combat loop is well known to produce implausible results. It’s a strong...
Jun 9, 2025
FrogReaver
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
You're talking about The Forge as if the definitions they used still have great significance that we all agree on. We don't. People...
Jun 9, 2025
FrogReaver
reacted to
The Firebird's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Right--and because you're avoiding nonsensical results, jumping back in time to gather herbs impose constraints. You can't have anything...
Jun 9, 2025
FrogReaver
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Where are you getting that? If A kills B, B does not suddenly pop back to life to get a chance to kill A first. Admittedly rounds and...
Jun 9, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Curious on how you feel about critical fumbles? Whether that’s driven by GM narrates bad outcome on a 1 or GM rolls on table when a 1...
Jun 8, 2025
FrogReaver
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
That would be all of them in this thread. Suppose the level 1 party goes to the local adventuring guild looking for jobs. While there...
Jun 8, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I think there's alot of nuance there, such that painting most people into the box of only wanting forward facing causality isn't...
Jun 8, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Exactly. The initial claim paraphrased 'too many coincidences makes something as a whole implausible'. An excerpt about one individual...
Jun 8, 2025
FrogReaver
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
That is wrong. In one case you have a player declaring that they'd like their character to find herbs. In the other you have a player...
Jun 8, 2025
FrogReaver
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I don't see "forcing people" to do what everyone already does at an amusement park as forcing them. We already decide yes or no to...
Jun 8, 2025
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