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FrogReaver's latest activity
FrogReaver
reacted to
Pedantic's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I've come to believe you can't evaluate agency, in the sense of gameplay, without explaining the goal and the evaluation of victory...
Jun 25, 2025
FrogReaver
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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Like
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It's hard to see how player nominating what the runes will mean on success results in less agency for that player than GM nominating it...
Jun 25, 2025
FrogReaver
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
It's the sort of perspective I characterised as formalist earlier: the notion that the meaningful game play comes from mechanics and not...
Jun 25, 2025
FrogReaver
reacted to
JConstantine's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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Like
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Probably because the player's action itself wasn't the driving force, it was the die result, so it's more mechanics/system-driven.
Jun 25, 2025
FrogReaver
reacted to
JConstantine's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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Like
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I'm not sure citing persons who self-identified simulationists reject as having mischaracterised their playstyle is a particularly good...
Jun 25, 2025
FrogReaver
reacted to
JConstantine's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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Like
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I think this shows a similar idiosyncrasy to mine with roll-under. There's acknowledgement that it's not born of logic, but...
Jun 25, 2025
FrogReaver
reacted to
JConstantine's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
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I think the contention stems from the fact that not only in their view should players affect the world in a Watsonian/diegetic manner...
Jun 25, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I’m not sure what you mean here. I think I’m pointing out that the specifics of the example can place the crumbling rocks either above...
Jun 25, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Sure, but in that case he probably isn’t having you fall on a failed athletics check either.
Jun 25, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
On the crumbling rocks… Consider what’s been established. The pc is climbing a rocky cliff. A failed climb check need not mean you...
Jun 25, 2025
FrogReaver
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
The direct cause was a failed climb check. The crumbling rock was just fluff on why the climb check failed.
Jun 25, 2025
FrogReaver
reacted to
The Firebird's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Cliff - DC 15, unstable rocks. Fixed. On a 1-in-6 chance, a guard is present. Fixed. A cook may or may not be present, depending on...
Jun 25, 2025
FrogReaver
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
The rock is pre-established and is there whether they climb or not.
Jun 25, 2025
FrogReaver
reacted to
Micah Sweet's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Many games, including D&D, may have Sim or Narrativist-leaning mechanics in different parts of their rules, without being fundamentally...
Jun 25, 2025
FrogReaver
reacted to
The Firebird's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I don't think "simulationism" is the best term for what people are looking for in fixed world play. People didn't like...
Jun 25, 2025
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