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FrogReaver's latest activity
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Saying Fighter is better doesn't mean the others are incompetent?
Jun 30, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I don’t know what that has to do with them not being competent or their ability to establish and resolve conflicts.
Jun 30, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
So right now I’m of the opinion that either my d&d living world sandbox play is very nearly narrativist or that my blades in the dark...
Jun 30, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Okay. How does the table establish a moral line? Even a typical method would be acceptable here. Okay so in the runes example, what...
Jun 30, 2025
FrogReaver
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Narrativist play is not hard to achieve. All the table has to do is (i) establish a moral line, and (ii) allow the players to establish...
Jun 30, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
*Note: I am willing to engage with the jargon, but quoting me a definition with a bunch of not clearly defined terms is a starting point...
Jun 30, 2025
FrogReaver
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Why not read what has been said by one of the greatest designers of RPGs intended to support narrativist play? I quoted it upthread, but...
Jun 30, 2025
FrogReaver
reacted to
The Firebird's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
The comment you were replying to says: This doesn't just encompass a change from A --> B; i.e., the runes were a guacamole recipe, and...
Jun 30, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
You just plainly described the difference. 1) The game system has a rule for killing Orcs. 2) In MHRP, the game system has a rule for...
Jun 30, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I'm trying to describe what is necessary for a narrativist game. My Definition - A narrativist game is structured in such a way as to...
Jun 30, 2025
FrogReaver
reacted to
pawsplay's post
in the thread
What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)
with
Like
.
This is just saying that you can run a PbtA or a d20 game as if they were a d20 game. The game will not arrest you from doing this. In...
Jun 30, 2025
FrogReaver
reacted to
AbdulAlhazred's post
in the thread
What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)
with
Like
.
No, because when the GM then exercises the seven steps of arrow crafting so that you can shoot more goblin's eyes out, there's no more...
Jun 30, 2025
FrogReaver
reacted to
pawsplay's post
in the thread
What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)
with
Like
.
So, every creative agenda is seeking a kind of payoff. What would you say the payoff is for addressing a thematic premise? What happens...
Jun 30, 2025
FrogReaver
reacted to
Neonchameleon's post
in the thread
What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)
with
Like
.
GNS was around 2000; the main Narrativism essay was 2003. Apocalypse World came out in 2010. And GNS was a mistake. The N part was a...
Jun 30, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I've seen a few like @Faolyn say that not having fail forward or similar is boring. But that seems to presuppose there's no other way...
Jun 30, 2025
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