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FrogReaver's latest activity
FrogReaver
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
One cognitive model of fiction argues (from evidence) that people maintain an internal representation of the real world, an internal...
Monday at 3:35 PM
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
If one takes rpg play as an inherently creative activity then any agenda for rpg play would be a creative agenda. That would be my...
Monday at 3:34 PM
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I dunno. Sim play is a really broad term. I don’t think it’s worth exploring commonalities in games that simply feature simulation...
Monday at 3:07 PM
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Considering most on the simulationist side in this thread have at best skimmed the rules of traveler and at worst taken your...
Monday at 3:01 PM
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I think many would say the metagaming aspect expressly moves it far outside the simulationist camp. I think your simulationist scale...
Monday at 2:42 PM
FrogReaver
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Reading through all of these and the same themes and arguments keep coming up, retreads from the "Are you running a sandbox". Arbitrary...
Monday at 2:27 PM
FrogReaver
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Does any game tell you why someone falls off a cliff? How does it do so? How could it? Simulationism is about how we approach cause...
Monday at 2:27 PM
FrogReaver
replied to the thread
Realistic Combat that's Simple(ish)
.
Eliminating stop motion combat would be my focus for realism. For human fighter vs human fighter conflicts I think ac is simple and...
Monday at 2:04 PM
FrogReaver
reacted to
Reynard's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Body armor exists for the inevitability of getting hit, stabbed, shot, whatever. More importantly, it is designed with expectations in...
Monday at 1:56 PM
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I don’t get the whole non-expert criticism. Assuming someone is incompetent but consistent then at worst we have an inaccurate...
Monday at 1:41 PM
FrogReaver
reacted to
Enrahim's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Yes, this is the common counter - and there has never been possible to reach an agreement on where the limit for sufficient competency...
Monday at 1:30 PM
FrogReaver
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
First, it doesn't just tell you that you fell down. It also tells you how far you fell down. To have fallen X distance, you had to be...
Monday at 1:15 PM
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
My proposal, a broad category that lumps together all RPG’s that use simulation as if the use of simulation is a play agenda unto itself...
Monday at 1:14 PM
FrogReaver
reacted to
Enrahim's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Exactly what I thought.
Monday at 12:38 PM
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Obviously. Do you have a broader point?
Monday at 12:36 PM
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