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FrogReaver's latest activity
FrogReaver
reacted to
Enrahim's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Ask the Oracle is generally used as a tool to support the simulation. The questions are assumed to be limited to what could be...
Jul 28, 2025
FrogReaver
reacted to
Thomas Shey's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I think you're mistaken here. I remember plenty of modifiers for physical skills based on situation at least.
Jul 28, 2025
FrogReaver
reacted to
Crimson Longinus's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
How I approach this, which seems to be common, is that I setup the local situation pertinent for the characters, and then do not...
Jul 28, 2025
FrogReaver
reacted to
Crimson Longinus's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
That means it is set by the task! In GURPS you modify the skill by the difficulty of the task. Same than in RQ. This is calculating the...
Jul 28, 2025
FrogReaver
reacted to
Thomas Shey's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Eh. Whether you apply difficulty directly or by modifying a roll is basically irrelevant; the probabilities are and whether the...
Jul 28, 2025
FrogReaver
reacted to
Crimson Longinus's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I mean, the mechanics you use do not simulate that, or if they do, they're constructed in such an illogical manner that it is utterly...
Jul 28, 2025
FrogReaver
reacted to
Pedantic's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
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As always I dread to discuss immersion, but this whole thing feels like a diversion from arguing that player and character decision...
Jul 28, 2025
FrogReaver
reacted to
Crimson Longinus's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Given that it seems pretty safe assumption that no one thinks that mechanics are concretely part of the fiction so that the characters...
Jul 28, 2025
FrogReaver
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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Like
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I don't accept your reasoning because if I did then no TTRPG I can imagine could be considered simulationist and the word has no meaning.
Jul 28, 2025
FrogReaver
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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Like
.
I don't see that changing anything. If that mechanic exists, you still can't climb without it, making it a part of the fictional climb...
Jul 28, 2025
FrogReaver
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
The problem is that people are trying to look at RPGs like they are movies when they are not. Aristotle identified mimesis and...
Jul 28, 2025
FrogReaver
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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Like
.
I believe it can fit TTRPGs using the simple formula "things that players can pretend their characters know". To me that doesn't matter...
Jul 27, 2025
FrogReaver
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Ultimately all simulation involves doing things that aren't identical to their subject.
Jul 27, 2025
FrogReaver
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
So according to you, the guy who wrote a manifesto on what simulationism is has restrictions so strict that any game that claims to be...
Jul 27, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
By the strictest definition, even what the viewer sees on the screen isn’t actually diegetic unless it’s filmed completely first person...
Jul 27, 2025
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