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FrogReaver's latest activity
FrogReaver
replied to the thread
Alternatives to map-and-key
.
So question on skill challenges because that’s the implementation I’m most acquainted with. How can one take into account the changing...
Aug 7, 2025
FrogReaver
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Cheating applies to those who have put the rules in force for themselves and adopted any lusory goals they contain. In some modes of...
Aug 6, 2025
FrogReaver
reacted to
Thomas Shey's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I think you've hit the button; illusionism has a negative connotation because its often used to violate expectations. The cases where...
Aug 6, 2025
FrogReaver
reacted to
Umbran's post
in the thread
WotC
$HAS (Hasbro) surges 14.4% at Q1 Earnings; Earnings Call Transcript, First Quarter 2025 Financial Results
with
Like
.
There's two separate questions: 1) How much are each of our parts growing? 2) How much of our growth is due to each of our parts? That...
Aug 6, 2025
FrogReaver
reacted to
Umbran's post
in the thread
WotC
$HAS (Hasbro) surges 14.4% at Q1 Earnings; Earnings Call Transcript, First Quarter 2025 Financial Results
with
Like
.
Nah, it is just a deconstructed stacked bar graph Total sales were up by 46% Tabletop was responsible for 37% Digital licensing was...
Aug 6, 2025
FrogReaver
reacted to
Umbran's post
in the thread
Alternatives to map-and-key
with
Like
.
A timeline is just a map of time, rather than a map of physical space, in which case this reduces to a form of map and key. With...
Aug 6, 2025
FrogReaver
reacted to
TheSword's post
in the thread
Alternatives to map-and-key
with
Like
.
I think the opening post was very interesting right up to painting event based adventures as railroading and map & key based adventures...
Aug 6, 2025
FrogReaver
reacted to
kigmatzomat's post
in the thread
Alternatives to map-and-key
with
Love
.
So..they need to move 6 spaces along the map without setting off 3 traps to get inside the fortress. Got it. I'm a big mapper. I...
Aug 6, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
To me illusionism and consent would be navigated by a type of pre-consent as the nature of illusionism is that ideally you shouldn’t...
Aug 6, 2025
FrogReaver
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Sure, and then folk can get into why they think so. If a poster criticises some play as "linear" and means that it incorporates...
Aug 6, 2025
FrogReaver
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I don't know that I ever considered power gaming all that bad until it got to the point of borderline cheating. Those people? We called...
Aug 6, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Here’s a fun question. Is illusionism inherently bad? I don’t think so. I think it’s possible for players to voluntarily sign up for...
Aug 6, 2025
FrogReaver
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Strictly speaking, communication, at least in language, requires consensus as to the meanings of words. The only reason you can...
Aug 6, 2025
FrogReaver
reacted to
Mort's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
This is a definition issue again. You see constraints on player choice as railroading - even if they are transparent, known and fully...
Aug 6, 2025
FrogReaver
reacted to
Lanefan's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I think it comes down to linear = voluntary and railroad = involuntary. I've both played and DMed some one-McGuffin-leads-to-the-next...
Aug 6, 2025
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