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FrogReaver's latest activity
FrogReaver
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
It is not "hidden" it is just unknown to all participants, as we do not yet know what sort of actions the characters might take and how...
Aug 10, 2025
FrogReaver
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
It is from the DMG1. The challenges have set of primary skills, and there is no indication that the GM should prevent the players from...
Aug 10, 2025
FrogReaver
replied to the thread
Alternatives to map-and-key
.
I guess my interest here is that my play often gets described as map and key and while I can’t say it’s devoid of maps and keys they are...
Aug 10, 2025
FrogReaver
replied to the thread
Alternatives to map-and-key
.
The notion that there is some finish line and progress bar eludes me. The constraints on the DMs narration are the fiction, including...
Aug 10, 2025
FrogReaver
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
But the player knows that it is a skill challenge, and if athletics is their best skill they will probably want to roll it six times...
Aug 9, 2025
FrogReaver
reacted to
Pedantic's post
in the thread
Alternatives to map-and-key
with
Like
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You have to assume the point of the mechanic is not to try and succeed at the challenge. The goal is to see what happens as a result of...
Aug 9, 2025
FrogReaver
reacted to
Thondor's post
in the thread
Alternatives to map-and-key
with
Like
.
Because that's what narrativist mechanics do. They let player's directly manipulate the story in a way that only the GM normally can...
Aug 9, 2025
FrogReaver
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
So I am not quite sure how literally I should understand "the map and key" in the OP. Because I don't think that this is literally how...
Aug 9, 2025
FrogReaver
reacted to
Crimson Longinus's post
in the thread
Alternatives to map-and-key
with
Like
.
Which makes it very "mechanics first, fiction as colour." If the player invents something clever that should resolve the situation then...
Aug 9, 2025
FrogReaver
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
The question might be why are you changing the fiction before, to what ends and why is it better to do it beforehand and then run the...
Aug 9, 2025
FrogReaver
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I didn't intend to intimate that there is anything wrong with you... one ought to as readily take what I wrote to imply that there is...
Aug 9, 2025
FrogReaver
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
For a lot of people the HOW is every bit as or even more important than the event itself. For you it seems not to matter. For me it...
Aug 9, 2025
FrogReaver
reacted to
Lanefan's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I did just this once, and it was the funniest thing ever. 9th-10th-ish level party are in a forest, on high alert for legitimate...
Aug 9, 2025
FrogReaver
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
It's very possible. Some encounters are not avoidable or the players fail to avoid them, but need for whatever reason to get past. It...
Aug 9, 2025
FrogReaver
reacted to
clearstream's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
3e has Do you cheat? The answer: The DM really can’t cheat. You’re the umpire, and what you say goes. As such, it’s certainly within...
Aug 9, 2025
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