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FrogReaver's latest activity
FrogReaver
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
It's only irrelevant if you're redefining the game and to the point there's no recognizable game being used as a foundation. I know...
Yesterday at 10:24 AM
FrogReaver
replied to the thread
Intrusive Ads
.
And that’s not what I said either.
Yesterday at 10:20 AM
FrogReaver
replied to the thread
Intrusive Ads
.
I didn’t suggest you pay anyone…
Yesterday at 10:13 AM
FrogReaver
reacted to
Faolyn's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Haha
.
Casting spells while nude seems dangerous.
Sunday at 3:42 PM
FrogReaver
reacted to
Deset Gled's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Haha
.
Isn't this effectively the origin of hit points? Both the concept and the terminology? It's part of the evolution of D&D from its...
Sunday at 3:35 PM
FrogReaver
reacted to
Gimby's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Right, the alternative way to look at this is that most things should be minions and that having hit points is the unusual factor. Take...
Sunday at 3:35 PM
FrogReaver
reacted to
Lanefan's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Another such game-first restriction that's always been there without real complaint is you can only have one magic ring on each hand...
Sunday at 3:33 PM
FrogReaver
reacted to
Thomas Shey's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
And the people you're responding to disagree with that "necessarily". I don't think that's that complicated. Talk to the people who...
Sunday at 3:32 PM
FrogReaver
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
It really was a bad ruling. Now that I think about it, I don't think it was initiative that he was talking about. This was the 5e...
Sunday at 3:29 PM
FrogReaver
reacted to
geek0id's post
in the thread
Wizards of the Coast Head Explains Benefits to D&D Franchise Model
with
Like
.
Counter point: John hight is a rech bro wannabe who can't cut it in the tech industry, so he is trying, oh so desperately to bring the...
Sunday at 12:08 PM
FrogReaver
reacted to
AlViking's post
in the thread
Wizards of the Coast Head Explains Benefits to D&D Franchise Model
with
Like
.
I likely play too many video games but MMOs have never really been my thing. I've tried a few and I do play some online competitive...
Sunday at 12:04 PM
FrogReaver
reacted to
Scribe's post
in the thread
Wizards of the Coast Head Explains Benefits to D&D Franchise Model
with
Like
.
If I was a Hasbro shareholder I'd be alarmed. Spaceballs had this figured out how long ago? GI Joe? Transformers? Big yikes.
Sunday at 12:02 PM
FrogReaver
replied to the thread
Tall vs broad advancement in RPGs
.
Agreed. Personally I prefer playing broad but character building for tall.
Saturday at 3:40 AM
FrogReaver
reacted to
payn's post
in the thread
Tall vs broad advancement in RPGs
with
Like
.
I've come to prefer broad advancement. If I am using a system with tall advancement, i prefer its not too tall. For example, Id prefer...
Saturday at 3:39 AM
FrogReaver
reacted to
Celebrim's post
in the thread
Tall vs broad advancement in RPGs
with
Like
.
I don't have much comment on this but as a general rule of design I would say it is an unbreakable law that if your CharGen uses point...
Saturday at 3:38 AM
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