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FrogReaver's latest activity
FrogReaver
reacted to
1QD's post
in the thread
Why do we need thieves??
with
Like
.
So with a great deal of systems, I see a dedicated profession of thief. I would argue the need on the basis that, thieves do not have...
Nov 11, 2025
FrogReaver
reacted to
Scott Christian's post
in the thread
Unearthed Arcana
WOTC still can't get the backgrounds right in the new FR book.
with
Like
.
Oh, I agree, it is probably about 1%. But I am giving the 5% just because the game uses a 20-sided die. It's an oversimplification, and...
Nov 11, 2025
FrogReaver
replied to the thread
Unearthed Arcana
WOTC still can't get the backgrounds right in the new FR book.
.
IMO that's completely dysfunctional player. It also highlights the trap of tying yourself to a single weapon type from feats too early.
Nov 11, 2025
FrogReaver
reacted to
Scott Christian's post
in the thread
Unearthed Arcana
WOTC still can't get the backgrounds right in the new FR book.
with
Like
.
I am not against customization of backgrounds. Talk with your DM. I know, that if I were DMing, I would allow it. That is not a logical...
Nov 11, 2025
FrogReaver
replied to the thread
Unearthed Arcana
WOTC still can't get the backgrounds right in the new FR book.
.
Right, I much preferred 2014's backgrounds being of limited mechanical benefit for that exact reason. Classes are the same and there...
Nov 11, 2025
FrogReaver
reacted to
Maxperson's post
in the thread
Unearthed Arcana
WOTC still can't get the backgrounds right in the new FR book.
with
Like
.
To the extent that the bonuses exist at all, they should be tied thematically to the backgrounds. If you want them untied, they should...
Nov 11, 2025
FrogReaver
replied to the thread
D&D General
Should you Multiclass?
.
Someone earlier mentioned prestige classes. That’s essentially what subclasses are.
Nov 10, 2025
FrogReaver
reacted to
I'm A Banana's post
in the thread
D&D General
Should you Multiclass?
with
Like
.
I think there's a case to be made for fewer, more impactful choices in many areas of modern D&D. Multiclassing is one of those.
Nov 10, 2025
FrogReaver
reacted to
TwoSix's post
in the thread
D&D General
Should you Multiclass?
with
Like
.
This is a total tangent (apologies in advance), but this is actually a setting element in my 5e games. Gaining levels in a single class...
Nov 10, 2025
FrogReaver
reacted to
Tessarael's post
in the thread
D&D General
Should you Multiclass?
with
Like
.
Given the variety of classes, their different powers and ability dependencies, many of the combinations do not pair particularly well...
Nov 10, 2025
FrogReaver
replied to the thread
D&D General
Should you Multiclass?
.
I wish it weren’t the case either but I think it’s inevitable. More choices in reality tends to yield greater optimization potential...
Nov 10, 2025
FrogReaver
reacted to
Maxperson's post
in the thread
D&D General
Should you Multiclass?
with
Like
.
That shouldn't be the case. I don't care if you want to cheese the system for every extra point of DPR, but someone casual who wants to...
Nov 10, 2025
FrogReaver
replied to the thread
D&D General
Should you Multiclass?
.
IMO the difference is that once you aren’t making choices about what you want to play level by level then you actually differentiate...
Nov 10, 2025
FrogReaver
replied to the thread
D&D General
Should you Multiclass?
.
Sounds perfect to me. Game should be more about playing the character than building it.
Nov 10, 2025
FrogReaver
replied to the thread
D&D General
Should you Multiclass?
.
IMO The game isn’t fun if all choices have the same overall effect. They should mostly all be viable but there will always be some...
Nov 10, 2025
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