FrogReaver's latest activity

  • FrogReaver
    FrogReaver replied to the thread AI GMs.
    Why not? is choosing to create a d&d character for a medieval fantasy world based on some adaption of a TV character not a creative...
  • FrogReaver
    FrogReaver reacted to Micah Sweet's post in the thread AI GMs with Like Like.
    But from where does the thing you came up with come? How is getting an idea from AI less creative than getting it from something else...
  • FrogReaver
    FrogReaver reacted to cbwjm's post in the thread AI GMs with Like Like.
    When I use something like chatGPT, often it is the act of bouncing ideas off it that sparks my creativity. I get the same spark from...
  • FrogReaver
    FrogReaver reacted to The Firebird's post in the thread AI GMs with Like Like.
    I find it helps my creativity when worldbuilding or designing encounters. Often I'm trying to relate things to real history, so "give me...
  • FrogReaver
    FrogReaver replied to the thread AI GMs.
    No, you are wrong. But at this point simply yelling we are wrong at each other without any additional content accomplishes nothing, so...
  • FrogReaver
    FrogReaver replied to the thread AI GMs.
    That’s also done in multiplayer video games. What I’m proposing is no where near a personalized choose your own adventure game. It’s...
  • FrogReaver
    FrogReaver replied to the thread AI GMs.
    None of which contradicts my point that human decisions/knowledge are not based on certainty. So holding LLM knowledge to the certainty...
  • FrogReaver
    FrogReaver reacted to Bill Zebub's post in the thread AI GMs with Like Like.
    My first experiment was solo, "choose your own adventure" on steroids, but yesterday I played with my two sons and an AI GM. We had a...
  • FrogReaver
    FrogReaver reacted to Lidgar's post in the thread AI GMs with Like Like.
    Yep. Picturing the game Ender played in Ender’s Game. Open ended CRPG’s are almost certainly on the horizon.
  • FrogReaver
    FrogReaver replied to the thread AI GMs.
    I have fairly high hopes that ai gms will eventually form the basis for more user driven video game stories. At that point pen and...
  • FrogReaver
    FrogReaver replied to the thread AI GMs.
    I agree with most of this as well but I think people in general have an overly optimistic view about what human knowing is. Like...
  • FrogReaver
    FrogReaver reacted to Bill Zebub's post in the thread AI GMs with Like Like.
    Oh Christ. Ok, if we're getting all pedantic about anthropomorphisms, the LLM doesn't "guess," either. It selects ("samples") from...
  • FrogReaver
    FrogReaver replied to the thread AI GMs.
    Human Knowledge is also just pattern recognition and appeals to authority or popularity. Human decisions are based not off certainty...
  • FrogReaver
    FrogReaver reacted to Reynard's post in the thread AI GMs with Like Like.
    I strongly feel that LLMs are nearly good enough at this point to run your typical group of casual players through a linear adventure...
  • FrogReaver
    By definition it wasn’t a representative survey. Being a non-representative survey does mean it’s a flawed to draw any conclusions...
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