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FrogReaver's latest activity
FrogReaver
replied to the thread
What is "railroading" to you (as a player)?
.
1. Not a railroad. 2. Generally I don’t. For me a railroad is more of an extreme thought experiment construct than a term describing...
Friday at 7:29 PM
FrogReaver
reacted to
Reynard's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
In this case, the failure came with additional information: the spell did not fail, rather the caster discovered that their planar...
Friday at 7:14 PM
FrogReaver
reacted to
Umbran's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
One spell failing to achieve their goal does not a railroad make.
Friday at 6:51 PM
FrogReaver
reacted to
Lanefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
There has to be more to it than that, I'd think, else this is just a rewording of the basic granular play loop common to all RPGs...
Friday at 6:42 PM
FrogReaver
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Instead of pitting it as stakes vs no stakes OR diegetic vs non-diegetic perhaps we should break that into 4 categories. Stakes and...
Friday at 3:26 PM
FrogReaver
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I agree with your take but anytime one with quasi police powers weighs in it can have a bit of a chilling effect on the side that...
Friday at 1:49 PM
FrogReaver
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Wait, the only substantial disagreement from the last exchange was about the term immersionist? Couldn’t you have just said, yea but I...
Friday at 1:26 PM
FrogReaver
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I have. I don’t think it’s silly at all.
Feb 5, 2026
FrogReaver
reacted to
Micah Sweet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
But player facing doesn't mean "not meta". Where you are on the clock does seem to be at least partially meta.
Feb 5, 2026
FrogReaver
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I struggle to reconcile that take on clocks. The effects of filled clocks are fiction facing, but going from 2 to 3 ticks on a 6 tick...
Feb 5, 2026
FrogReaver
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I think it is pretty easy to grasp from immersionist perspective. Succeed at the goals of the character. Those goals might be stupid or...
Feb 5, 2026
FrogReaver
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
We've both been in those threads, ducking the flung poo.
Feb 5, 2026
FrogReaver
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Sorry, was saying that about 70% in jest. So that’s fair.
Feb 5, 2026
FrogReaver
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
You’re right. It seems they only are when it’s D&D ;)
Feb 5, 2026
FrogReaver
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I kind of agree about traditional style RPGs. But they don’t pretend they are not doing that do they?
Feb 5, 2026
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