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FrogReaver's latest activity
FrogReaver
replied to the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
.
It’s already a meaningless word.
Saturday at 6:05 AM
FrogReaver
reacted to
TwoSix's post
in the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
with
Like
.
If your belief is that the designers who worked on the left-hand image didn't wish they had the tools to create the right-side image...
Saturday at 6:05 AM
FrogReaver
reacted to
Artamo's post
in the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
with
Like
.
-
Saturday at 6:03 AM
FrogReaver
replied to the thread
AI/LLMs
AI art bans are going to ruin small 3rd party creators
.
I’m confused. 3rd party creators existed before AI. So why would not using AI harm them? Human artist prices should theoretically drop...
Saturday at 5:58 AM
FrogReaver
replied to the thread
D&D 5E (2024)
Indirectly Buffing Rogues, Rangers, Monks Via Magic Items?
.
Most analysis greatly depends on the starting parameters. I find most YouTubers don’t set initial parameters that align well with my...
Saturday at 5:44 AM
FrogReaver
replied to the thread
D&D 5E (2024)
Indirectly Buffing Rogues, Rangers, Monks Via Magic Items?
.
I thought monk did good damage while having alot of useful tools. Extra speed, deflect attacks, stun, subclass. AC tends to line up...
Saturday at 4:43 AM
FrogReaver
reacted to
aramis erak's post
in the thread
D&D Jihad: People Who Are Unwell
with
Like
.
The Satanic Panic is still alive in some sub-populations in the US. Book burnings and all.
Mar 20, 2026
FrogReaver
reacted to
SableWyvern's post
in the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
with
Like
.
A d20 is absolutely more swingy than 3d6 (where swingy means the outcome is harder to predict). However, one of my huge pet peeves is...
Mar 20, 2026
FrogReaver
reacted to
Laurefindel's post
in the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
with
Like
.
My experience with BitD is that a lot of scenes and series of actions rely on one single roll. Roll per roll, D&D is more binary and...
Mar 20, 2026
FrogReaver
reacted to
Reynard's post
in the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
There is a zero percent chance that some sort of AI tool will not be integrated into Beyond in the relatively near future. It won't be...
Mar 17, 2026
FrogReaver
reacted to
chuckdee's post
in the thread
AI/LLMs
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Like
.
AI Has a context window. That's always been a limitation. You have to summarize to keep it going past that. Some AI are explicit in this...
Mar 10, 2026
FrogReaver
replied to the thread
AI/LLMs
Hasbro CEO Says AI Integration Has Been "A Clear Success"
.
I find it decent at brainstorming ideas. I find most topics it gives some hilariously bad info. You can nudge it back but you have to...
Mar 10, 2026
FrogReaver
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
The Most Meta Party to Make the DM Cry?
with
Like
.
I've remembered this post snd yeah I think youre right. Druids/clerics AoE, Sorcerers and Wizards for single/few targets. Fighter...
Mar 9, 2026
FrogReaver
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Eh. You can't be expected to establish every bit of out-of-context business in sessions zero. They probably should have told them...
Mar 3, 2026
FrogReaver
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I'll note that I've mentioned in the upcoming Eclipse Phase 2e game that I'm getting ready to run that people can set their own...
Mar 3, 2026
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