Designing a piece of software which barely ran smoothly on high end gaming PCs, and then trying to market it to a community which largely does not have high end gaming PCs was.... a choice.
It's a bit of a tangent to good vs evil settings, but I've always liked the approach where most of the setting is 'unexplored'.
You don't know what's beyond that next hill. Entire areas of the world have completely undiscovered species and continents. Most people never travel beyond the village...
I think this is exactly where I am right now. I used to think that maybe humanity was inherently at least neutral, with the average persons good nature being dominant over any evil they had. Sure there was bad individuals who would set things back, but over time things would keep slowly...
I'm not sure how this reflects on me, but I've always preferred to play in more grimdark settings, as well as settings with less civilisation and magic than what's expected by the DnD 'default'.
I think this is partly why the default themes of DnD have been less and less interesting to me over...
As someone completely desperate for an arcane gish class....
The warlord should objectively be the next classes added. A support based martial class is the biggest hole missing in 5e, and nothing in game even comes close to how the 4e warlord used to play.
Yeah I'd thought THP's as armour for a homebrew class already, but the idea is clearly magical.
For mundane armour, it would break any immersion I had if it 'healed' every rest.
Also how does the system OP is proposing work with dextrous characters who can dodge attacks? Both that and armour...
See I view the idea as a half caster. The arcane/elemental equivalent of ranger and paladin.
This is part of the arcane gish identity problem. As every DnD edition has completely changed the name, narrative, and mechanics of the arcane gish class (often having multiple arcane gish classes in a...
I feel the only thing which can kill D&D is D&D (I think losing all their staff and replacing them with AI could do this)
I think Daggerheart will be extremely successful, but it's appealing to a slightly different (but overlapping) crowd compared to 5e. I think it might even overtake...
I feel that the wizard, fighter, and arcane gish all suffer the same problem, but the result is different for each due to their unique circumstances.
'Person who does magic' ends up just being other casters plus more, as people can't justify the 'person who does magic' being worse at magic than...
I'm pretty much always in the 'more classes please' group.
It's just that I don't understand how everyone can swear that warlord, psion, and swordmage should totally be subclasses, while the sorcerer is completely unique and deserves its spot in the PHB.
I see people bringing out how ranger...
What is sorcerer at this point? Metamagic? A feat nabbed from previous editions at the very last minute which previously all casters had, simply because the first playtest failed.
Bloodlines? Which happen to overlap pretty much completely with warlock patrons.
That's all it is. A wizard with...
I'd kind of thought along similar lines, but not quite the same. The 4e swordmage had an elemental leaning, so the subclasses could be based around creatures which also have elemental subtypes. Such as dragons, giants, genies, golems, and elementals.
Though I also think that the 'class story'...