This is pure 100% speculation on my part, but people tend to value what they have to pay for. So by charging 5$ per seat, you may get players that are more committed to the game generally.
I would absolutely second the « running for strangers is different than running for friends ». I mostly run for friends. And let’s be honest, you kind of have to meet your friends where they are. One friend mostly comes for the socializing aspect. He’s a busy guy who literally makes the...
Having read the whole thread…
Barbarians are silly. Nothing sillier than fighting in a loincloth while arguing that you can’t be hurt because you are so ANGRY.
Clerics are silly. You’re telling me that your god, when choosing to grant divine favour, skipped over the person with the great...
I like Desmond Tutu’s quote:
If you are neutral in situations of injustice, you have chosen the side of the oppressor. If an elephant has its foot on the tail of a mouse, and you say that you are neutral, the mouse will not appreciate your neutrality.
This is a category fallacy. If anything, the opposite happened. I was excited to create and play the game, but lack of interest from some of the players wore down my interest.
Pretty every campaign I start does something different though. And it’s pretty rare that the something is minor.
Most recently, I tried GMing a sandbox campaign. It fizzled due to lack of interest from both my players and me.
From my perspective, having a decently high number of campaigns that fizzle out isn’t a bad thing.
As I DM, I try to improve my craft by trying different approaches, different genres and different rulesets. Sometimes it works. Sometimes it doesn’t and there is no shame in recognizing that...
Currently reading Band of Blades and though I haven’t played it, it seems to qualify.
The strongly intended playstyle is military fantasy/horror with high character lethality, and its mechanics deliver.
« Military fantasy » The players play the leadership of a mercenary company that was...
I agree, which is why I said it’s ironic. If you select your players from people you already know and people who are physically proximate to you (it being understood that there are people for whom this isn’t an option), they may have different taste in games than you do. But on the other hand...
Which is ironic, because though I definitely consider VTTs a good thing, particularly as it allows people to find groups in otherwise challenging circumstances, as someone who does both, roleplaying in person remains preferable to roleplaying by VTT.