Recent content by garbagetier

  1. garbagetier

    I'm seeking advice. How do you encourage players to talk to each other and do stuff?

    Update / Happy ending. As suggested, I talked with my players - the two I was concerned about. It was a slow game, they were into it, but most of the problem was I perceived a problem where there wasn't one and over-corrected. We will be taking steps to improve as a group. Seriously, thank you...
  2. garbagetier

    I'm seeking advice. How do you encourage players to talk to each other and do stuff?

    Yeah. I'm going to talk to them, cater their experience to what they enjoy (combat), and focus on strengthening my weaknesses.
  3. garbagetier

    I'm seeking advice. How do you encourage players to talk to each other and do stuff?

    Damn. That's a fantastic point. Work to their strengths. They love combat. I've brewed up a fun hybrid of systems and they have outloud exclaimed how much fun they have. Rather than force them to enjoy something they don't, feed them what they like. Cater the experience to the group's tastes...
  4. garbagetier

    I'm seeking advice. How do you encourage players to talk to each other and do stuff?

    Good question. I don't want to give up on the second, more introverted group, because I know they enjoy themselves more often than not. I'm just frustrated that I feel like I need to push and push for things to happen and they expect me to do it. I'm enabling this behavior and need to stop...
  5. garbagetier

    I'm seeking advice. How do you encourage players to talk to each other and do stuff?

    This is true. I've definitely enabled them to play passively and "listen to the story I'm telling" but we also all get up early in the morning and can only play in the evening on work nights. I may try an internet based game in the future with them to cut down on the required travel time. I've...
  6. garbagetier

    I'm seeking advice. How do you encourage players to talk to each other and do stuff?

    Holy crap I love this. I have lobbed an NPC in to stir the pot and was also in the past able to run an entire downtime game where they sat around a campfire and chatted about life. It was wonderful, I only nudged here and there but mostly sat back and listened. The suggestion of "you lot are...
  7. garbagetier

    I'm seeking advice. How do you encourage players to talk to each other and do stuff?

    All good points. Two of them are definitely there to escape and relax, but the game is more "background Netflix" for them. Another player is a rabid animal eager and hungry to play. I love his passion and know how to keep him in check when he spotlight-steals. I'm running a homebrew version of...
  8. garbagetier

    I'm seeking advice. How do you encourage players to talk to each other and do stuff?

    We are all early to late middle aged. I know two of my players very, very well and can definitely have a heart to heart. A third player is a great guy, is definitely interested in playing sometimes, but is usually the first to get bored. I'd say we are good friends, we both enjoy hanging out...
  9. garbagetier

    I'm seeking advice. How do you encourage players to talk to each other and do stuff?

    Man, I love this site. I'll respond to all in turn but overall, thanks so much for being awesome and supportive everyone. Bombing truly destroyed me.
  10. garbagetier

    I'm seeking advice. How do you encourage players to talk to each other and do stuff?

    Most of my players prefer to be passive and react to things. They may discuss among themselves when facing the immediate problem, but small talk never occurs. In searching this site for the term "bored" (which my players were tonight because I BOMBED) I found this article: 11 ways to be a...
Top