Solo is definitely not great, but its ultimately inoffensive. Whereas things like Attack of the Clones and Rise of Skywalker are exceedingly offensive.
Hardly. There's plenty of times even as a STR 8 Rogue where I felt Jump was a better use of the bonus action than Dash. It's only worthless to Jump as a STR 8 Rogue if you're in a battle with no elevation differences and terrain obstacles.*
* Until you get someone casting Enhance Leap on you...
Explorer difficulty is the best way to play DOS2, honestly. Explorer reduces the amount of engagement you need to have with the utterly borked gear vs. enemy scaling systems just to keep up, and that can only be a good thing.
So it took them 12 years to figure out that to make a spellcasting Monk, they should've just made an Eldritch Knight-equivalent subclass for it.
EDIT: That said, the subclass capstone literally does nothing, as Monks only ever get 2 attacks with their Attack action. And in 2024 Flurry of Blows...
Ultima VIII had an interesting concept for its plot and themes, with the Avatar needing to do rather unvirtuous things to survive and get back to Britannia. It was just obfuscated by scattershot storytelling and by being surrounded by a bad actual game (bad controls and combat, and holy hell...
Finished up my Tactician difficulty playthrough of Final Fantasy Tactics: The Ivalice Chronicles. It's not really harder, per se, it just makes you play a different way. All those abilities that inflict status effects and debuffs that you ignored in standard FFT because damage just ruled the...
Except a lot of those social platforms are also using AI nowadays. Meta a.k.a. Facebook is a minefield of that crap now. Obviously everyone knows about Grok on Twitter and all the vile garbage it's doing (and its current owner actively encourages). YouTube recently introduced automatic AI...
Playing Final Fantasy Tactics: The Ivalice Chronicles again, this time on Tactician difficulty.
It's not really more difficult so much as it simply requires a different playstyle. The key to success in Tactician is to actually use your buffs, debuffs, and CC abilities. Brute forcing with damage...
It's literally Animate Dead with less duration but a bonus action casting and no action whatsoever to command. That's perfectly in line for a Channel Divinity power, roughly a 3rd-level spell in power level. It's basically a 4th-level upcast Animate Dead if your CHA is 20. What are you...
I expect it to be a blast to actually play. The world map stuff shown today looks like a good step up from Solasta 1's random encounters. Story and writing are going to be what they are, though hopefully a little less utterly cringe than Solasta 1. The demo was a ... small step in the right...